topical media & game development
[]
readme
course(s)
preface
I
1
2
II
3
4
III
5
6
7
IV
8
9
10
V
11
12
afterthought(s)
appendix
reference(s)
example(s)
resource(s)
_
educational(s) --
supporting creative thinking through opportunistic software development
Teaching Software Engineering through Game Design
Toy Projects Considered Harmful
The Rethinking CS101 Project
Creating a Science of Games (CACM)
(
local
)
Software Engineering Issues in Interactive Installation Art
Programming by Example -- A Creative Programming Environment, Remixed
Computer Science Education: Where Are the Software Engineers of Tomorrow?
[]
readme
course(s)
preface
I
1
2
II
3
4
III
5
6
7
IV
8
9
10
V
11
12
afterthought(s)
appendix
reference(s)
example(s)
resource(s)
_
(C)
Æliens
04/09/2009
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