topical media & game development
sample-flex-draw.mx
sample-flex-draw.mx
[swf]
flex
<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="vertical">
<mx:Script>
<![CDATA[
import mx.containers.Canvas;
private var x1:uint;
private var y1:uint;
private var x2:uint;
private var y2:uint;
private var isDrawing:Boolean = false;
private function mouseDown(evt:MouseEvent):void {
isDrawing = true;
x1 = evt.localX;
y1 = evt.localY;
box.addEventListener(MouseEvent.MOUSE_MOVE, mouseMove);
box.graphics.moveTo(x1, y1);
box.graphics.beginFill(0xff0000);
}
private function mouseMove(evt:MouseEvent):void {
box.graphics.moveTo(evt.localX, evt.localY);
}
private function mouseUp(evt:MouseEvent):void {
box.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMove);
box.graphics.endFill();
isDrawing = false;
x2 = evt.localX;
y2 = evt.localY;
var w:uint = x2 - x1;
var h:uint = y2 - y1;
/*
var can:Box = evt.currentTarget as Box;
can.graphics.beginFill(0xFF0000, 0.4);
can.graphics.drawRect(x1, y1, w, h);
can.graphics.endFill();
*/
trace(x1, y1, x2, y2);
}
]]>
</mx:Script>
<mx:Canvas id="canvas"
backgroundColor="white"
width="100%"
height="100%">
<mx:Box id="box"
width="100%"
height="100%"
mouseDown="mouseDown(event);"
mouseUp="mouseUp(event);" />
</mx:Canvas>
</mx:Application>
(C) Æliens
27/08/2009
You may not copy or print any of this material without explicit permission of the author or the publisher.
In case of other copyright issues, contact the author.