topical media & game development
sample-flex-image-round.mx
sample-flex-image-round.mx
[swf]
flex
<?xml version="1.0" encoding="utf-8"?>
<!-- http://blog.flexexamples.com/2008/09/09/rounding-the-corners-of-an-image-control-in-flex-using-a-mask/ -->
<mx:Application name="Image_mask_test"
xmlns:mx="http://www.adobe.com/2006/mxml"
layout="vertical"
verticalAlign="middle"
backgroundColor="white"
initialize="init();">
script(s)
<mx:Script>
<![CDATA[
import mx.events.ResizeEvent;
private var roundedMask:Sprite;
private function init():void {
roundedMask = new Sprite();
canvas.rawChildren.addChild(roundedMask);
}
resize (event)
private function image_resize(evt:ResizeEvent):void {
var w:Number = evt.currentTarget.width;
var h:Number = evt.currentTarget.height;
var cornerRadius:uint = 60;
roundedMask.graphics.clear();
roundedMask.graphics.beginFill(0xFF0000);
roundedMask.graphics.drawRoundRect(0, 0,
w, h,
cornerRadius, cornerRadius);
roundedMask.graphics.endFill();
image.mask = roundedMask;
}
]]>
</mx:Script>
canvas
<mx:Canvas id="canvas">
<mx:Image id="image"
source="soutine.jpg"
resize="image_resize(event);">
</mx:Image>
</mx:Canvas>
</mx:Application>
(C) Æliens
27/08/2009
You may not copy or print any of this material without explicit permission of the author or the publisher.
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