topical media & game development
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readme
course(s)
preface
I
1
2
II
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III
5
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IV
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V
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afterthought(s)
appendix
reference(s)
example(s)
resource(s)
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element(s) -- educational mechanism(s)
(art) inspiration(s) -- item(s) of beauty
(periodic) de-construction(s) -- discover (un)truth(s)
(technical) exploration(s) -- trial(s) without error(s)
(creative) workshop(s) -- to boost the imagination(s)
(special) event(s) -- to educate and surprise
[]
readme
course(s)
preface
I
1
2
II
3
4
III
5
6
7
IV
8
9
10
V
11
12
afterthought(s)
appendix
reference(s)
example(s)
resource(s)
_
(C)
Æliens
04/09/2009
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