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student-ar-fl-managers-IFocusManager.ax

student-ar-fl-managers-IFocusManager.ax [swf] flex


  // Copyright 2007. Adobe Systems Incorporated. All Rights Reserved.
  package fl.managers {
          import flash.display.InteractiveObject;
          import flash.display.Sprite;
          import fl.controls.Button;
          
          
Implement the @ax-student-ar-fl-managers-IFocusManager interface to create a custom focus manager. A focus manager enables an application to transfer focus among components when the user moves the mouse or presses the Tab key.
see: FocusManager
see: @fileComponent @langversion 3.0 @playerversion Flash 9.0.28.0

  
          public interface @ax-student-ar-fl-managers-IFocusManager {
                  //==========================================================================
                  //  Properties
                  //==========================================================================
          
                  //----------------------------------
                  //  defaultButton
                  //----------------------------------
          
                  
Gets or sets a reference to the default button. The default button serves as a proxy button for any component that has focus when the Enter key is pressed. The pressing of the Enter key triggers a <code>click</code> event to be dispatched on the default button on behalf of the component that has focus. Button components do not require default buttons. When focus moves to a Button component it cannot trigger the default button; if focus moves from a Button component to a component that is not a button, the default button may be triggered again. @langversion 3.0 @playerversion Flash 9.0.28.0

  
                  function get defaultButton():Button;
                  
                  
@private @langversion 3.0 @playerversion Flash 9.0.28.0

  
                  function set defaultButton(value:Button):void;
          
                  //----------------------------------
                  //  defaultButtonEnabled
                  //----------------------------------
          
                  
Gets or sets a value that indicates whether the default button is enabled. If this value is set to <code>true</code>, the focus manager monitors the Enter key and dispatches a <code>click</code> event on the default button if the Enter key is pressed when a component that is not a Button component has focus. If this value is set to <code>false</code>, the focus manager does not monitor the Enter key. Components that use the Enter key set this property to <code>false</code> to prevent a <code>click</code> event from being dispatched on the default button, if one exists, when a user presses the Enter key. @langversion 3.0 @playerversion Flash 9.0.28.0

  
                  function get defaultButtonEnabled():Boolean;
                  
                  
@private @langversion 3.0 @playerversion Flash 9.0.28.0

  
                  function set defaultButtonEnabled(value:Boolean):void;
  
          
                  //----------------------------------
                  //  nextTabIndex
                  //----------------------------------
          
                  
Gets the next unique tab index to use in the current tab loop. A tab loop includes one or more components that are managed by a focus manager. @langversion 3.0 @playerversion Flash 9.0.28.0

  
                  function get nextTabIndex():int;
          
                  //----------------------------------
                  //  showFocusIndicator
                  //----------------------------------
          
                  
Gets or sets a value that determines whether the user interface changes to indicate that a specific component has focus. <p>If this property is set to <code>true</code>, a component that has focus is marked with a visual indicator. If it is set to false, a visual indicator of focus is not used.</p> <p>By default, this property is set to <code>false</code> until the user presses the Tab key; then it is set to <code>true</code>.</p> @langversion 3.0 @playerversion Flash 9.0.28.0

  
                  function get showFocusIndicator():Boolean;
                  
                  
@private @langversion 3.0 @playerversion Flash 9.0.28.0

  
                  function set showFocusIndicator(value:Boolean):void;
  
                  //==========================================================================
                  //  Methods
                  //==========================================================================
          
                  
Retrieves the @fileComponent component that currently has focus. Use this method to determine which component has focus. Using the Stage object to find out which component has focus may result in the return of the subcomponent of the component that has focus.
returns: @fileComponent object that has focus. @langversion 3.0 @playerversion Flash 9.0.28.0

  
                  function getFocus():InteractiveObject;
          
                  
Sets focus to an @fileComponent component. This method does not check for component visibility, enabled state, or any other conditions.
parameter: o The component that is to receive focus. @langversion 3.0 @playerversion Flash 9.0.28.0

  
                  function setFocus(o:InteractiveObject):void;
          
                  
Sets the <code>showFocusIndicator</code> property to <code>true</code>. If a component has focus, this method draws the visual focus indicator on that component. @langversion 3.0 @playerversion Flash 9.0.28.0

  
                  function showFocus():void;
          
                  
Sets the <code>showFocusIndicator</code> property to <code>false</code>. If a component that has focus is marked with a visual indicator of focus, this method removes that indicator. @langversion 3.0 @playerversion Flash 9.0.28.0

  
                  function hideFocus():void;
          
                  
Activates a focus manager. <p>When multiple DisplayObjectContainer objects are displayed on the screen at the same time, the system manager activates and deactivates their FocusManager objects as focus moves from one container to the next. When focus moves to a component in an DisplayObjectContainer object whose focus manager is deactivated, the system manager activates that focus manager by making a call to the <code>activate()</code> method. Only one focus manager is active at a time; before activating a focus manager the system manager uses the <code>deactivate()</code> method to deactivate an active focus manager whose components have lost focus.</p> @langversion 3.0 @playerversion Flash 9.0.28.0

  
                  function activate():void;
          
                  
Deactivates a focus manager. <p>When multiple DisplayObjectContainer objects are displayed on the screen at the same time, the system manager activates and deactivates their FocusManager objects as focus moves from one container to the next. When focus moves to a component in an DisplayObjectContainer object whose focus manager is deactivated, the system manager activates that focus manager by making a call to the <code>activate()</code> method. Only one focus manager is active at a time; before activating a focus manager the system manager uses the <code>deactivate()</code> method to deactivate an active focus manager whose components have lost focus.</p> @langversion 3.0 @playerversion Flash 9.0.28.0

  
                  function deactivate():void;
          
                  
Retrieves the @fileComponent object that contains the specified object, if there is one. <p>Flash Player can set focus on subcomponents as well as on components themselves. This method is used to find the component that either has focus or contains the subcomponent that has focus.</p>
parameter: component An object that can have Flash Player-level focus.
returns: The @fileComponent that contains the specified object; otherwise, this method returns <code>null</code>. @langversion 3.0 @playerversion Flash 9.0.28.0

  
                  function findFocusManagerComponent(component:InteractiveObject):InteractiveObject;
          
                  
Retrieves the component that receives focus next if the user causes focus to move by using the Tab key. <p>This method can be used to detect the next component to receive focus in the tab loop if focus moves by one element in either a forward or backward direction. If the application does not contain other valid components, this method retrieves the current component that has focus.</p>
parameter: backward Indicates whether focus moves in a backward direction through the tab loop. If this value is <code>true</code>, this method returns the component that would have focus if focus were moved in a backward direction by the user pressing the Shift+Tab key combination.
returns: The component that is next to receive focus. @langversion 3.0 @playerversion Flash 9.0.28.0

  
                  function getNextFocusManagerComponent(backward:Boolean = false):InteractiveObject;
          }
  }
  
  


(C) Æliens 27/08/2009

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