topical media & game development
student-ar-org-libspark-flartoolkit-core-raster-FLARBinRaster.ax
student-ar-org-libspark-flartoolkit-core-raster-FLARBinRaster.ax
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/*
* PROJECT: FLARToolKit
* --------------------------------------------------------------------------------
* This work is based on the NyARToolKit developed by
* R.Iizuka (nyatla)
* http://nyatla.jp/nyatoolkit/
*
* The FLARToolKit is ActionScript 3.0 version ARToolkit class library.
* Copyright (C)2008 Saqoosha
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this framework; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* For further information please contact.
* http://www.libspark.org/wiki/saqoosha/FLARToolKit
* <saq(at)saqoosha.net>
*
*/
package org.libspark.flartoolkit.core.raster {
import org.libspark.flartoolkit.core.rasterreader.FLARBufferFormat;
import org.libspark.flartoolkit.core.rasterreader.FLARBufferReader;
import org.libspark.flartoolkit.core.rasterreader.IFLARBufferReader;
import org.libspark.flartoolkit.core.types.FLARIntSize;
import org.libspark.flartoolkit.utils.ArrayUtil;
public final class @ax-student-ar-org-libspark-flartoolkit-core-raster-FLARBinRaster extends FLARRaster_BasicClass {
private var _buffer_reader:IFLARBufferReader;
protected var _ref_buf:Array;//int[][] _ref_buf;
public function @ax-student-ar-org-libspark-flartoolkit-core-raster-FLARBinRaster(i_width:int, i_height:int) {
super(new FLARIntSize(i_width, i_height));
this._ref_buf = ArrayUtil.createJaggedArray(i_height, i_width);//this._ref_buf = new int[i_height][i_width];
this._buffer_reader = new FLARBufferReader(this._ref_buf, FLARBufferFormat.BUFFERFORMAT_INT2D_BIN_8);
}
public override function getBufferReader():IFLARBufferReader {
return this._buffer_reader;
}
}
}
(C) Æliens
04/09/2009
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