topical media & game development
student-twitter-flock-Tree.ax
student-twitter-flock-Tree.ax
(swf
)
[ flash
]
flex
package {
import mx.controls.Image;
public class @ax-student-twitter-flock-Tree {
private var x:int, y:int;
private var radius:int = 75;
public var image:Image;
public function @ax-student-twitter-flock-Tree (x:int, y:int, image:Image):void {
this.x = x;
this.y = y;
this.image = image;
this.image.x = x - 75;
this.image.y = y - 75;
}
public function getX ():int {
return this.x;
}
public function getY ():int {
return this.y;
}
public function getRadius ():int {
return this.radius;
}
public function getImage ():Image {
return this.image;
}
public function distanceToBoid (boid:student_twitter_flock_Boid):int {
var distX:int = this.x - boid.getX(),
distY:int = this.y - boid.getY();
return Math.sqrt(distX * distX + distY * distY);
}
public function shake (boids:Array):void {
// Find all boids within the tree radius and give them a random impulse.
// The result is that they scatter.
for(var i:int = 0; i < boids.length; i++) {
if (this.distanceToBoid(boids[i]) <= this.radius) {
boids[i].addRandomImpulse (10.0);
}
}
}
}
}
(C) Æliens
20/2/2008
You may not copy or print any of this material without explicit permission of the author or the publisher.
In case of other copyright issues, contact the author.