topical media & game development
[]
readme
course(s)
preface
I
1
2
II
3
4
III
5
6
7
IV
8
9
10
V
11
12
afterthought(s)
appendix
reference(s)
example(s)
resource(s)
_
chart(s)
/
help
/
lookat(s)
/
tutorial(s)
section 4
-- animation(s) & effect(s)
section 4
-- animation(s) & effect(s)
lookat --
garden(s)
/
bubble(s)
/
firework(s)
/
rotation(s)
see --
physics flash animation(s)
/
animation(s)
/
advanced animation(s)
explore --
playground(s)
/
algorithmic visual generator
infamous (cover) flow(s)
infamous (cover) flow(s)
lookat --
fish eye(s)
/
coverflow(s)
/
book(s)
read --
designing for flex -- guiding with motion
explore --
coverflow(s)
/
user interface animation
question(s) --
what is missing in the iPhone?
[]
readme
course(s)
preface
I
1
2
II
3
4
III
5
6
7
IV
8
9
10
V
11
12
afterthought(s)
appendix
reference(s)
example(s)
resource(s)
_
(C)
Æliens
04/09/2009
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