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vrml-math-FCCwz.vr

vrml-math-FCCwz.vr (wrl ) [ flux / bitmanagement / cortona / octaga ]


  
  
  NavigationInfo{ type "EXAMINE" }
  Viewpoint{ position 0 0 10 description "[100]"}
  Viewpoint{ position 7 0 7 orientation 0 1 0 .785 description "[110]"}
  Viewpoint{ position 6 6 6 orientation -1 1 0 .955 description "[111]"}
  Background{ skyColor 0 .5 0}
  
  DEF Clock TimeSensor { cycleInterval 10}
  DEF Animation OrientationInterpolator {
     key [0,1]
     keyValue [1 1 1 0,1 1 1 2.08]}
  
  PROTO At[ field SFVec3f trans 0 0 0]{
   Transform{ translation IS trans children[
    Shape{ appearance Appearance{ material Material{ diffuseColor 1 1 0}}
     geometry Sphere{ radius 0.3}}]}
  }
  DEF XForm Transform{ children[
   At{} At{ trans 0 2 2} At{ trans 0 2 -2} At{ trans 0 -2 2} At{ trans 0 -2 -2}
   At{ trans 2 0 2} At{ trans 2 0 -2} At{ trans -2 0 2} At{ trans -2 0 -2}
   At{ trans 2 2 0} At{ trans 2 -2 0} At{ trans -2 2 0} At{ trans -2 -2 0}
   Shape{ appearance Appearance{
      material Material{ diffuseColor .5 .5 1 transparency .5}}
    geometry IndexedFaceSet{ solid FALSE coord Coordinate{
  point[
  2 0 0,0 2 0,0 0 2, -2 0 0,0 -2 0,0 0 -2,
  1 1 1,1 1 -1,1 -1 1,1 -1 -1,  -1 -1 -1,-1 -1 1,-1 1 -1,-1 1 1]}
  coordIndex[
  1 13 2 6 -1 1 12 3 13 -1 1 7 5 12 -1 1 6 0 7 -1
  4 8 2 11 -1 4 9 0 8 -1 4 10 5 9 -1 4 11 3 10 -1
  0 6 2 8 -1 0 9 5 7 -1 3 11 2 13 -1 3 12 5 10]}}
    DEF Touch TouchSensor{}]
  }
  ROUTE Touch.touchTime TO Clock.startTime
  ROUTE Clock.fraction_changed TO Animation.set_fraction
  ROUTE Animation.value_changed TO XForm.rotation
  


(C) A. Eliëns 2/9/2007

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