Make a simple product demo.
Choose a suitable product.
For example, for e-commerce, a laptop.
The product must have a sufficient number of features,
that allow for both manipulation and animation
The user must be able to get information about specific
parts of the product.
This information must appear as text.
The user must be able to get rid of that text,
or the text must disappear by itself.
As an example, when the user clicks on a port of the
laptop some text may appear to explain what type of port it
is.
Use the PROTO facility to define the structure and functionality
of your product in an abstract fashion.
Later you can then refine the definition of the product
in subsequent assignments.
As a remark, PROTOs can use instances of self-defined PROTOs!.
Include your logo in your product demo!.
Anchor, Sensors (TouchSensor, PlaneSensor, CylinderSensor,
SphereSensor), DEF/USE, PROTO
see practicum
To be able to complete this assignment you need
to understand how the event model
of VRML works.
This will be explained in the lectures.
Also, look at the examples and consult the reference manual.
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