#javascript-processing-example-basic-form-vertices.htm / htm
<!DOCTYPE html> <html><head> <script src="javascript-processing-example-processing.js"></script> <script src="javascript-processing-example-init.js"></script> <link rel="stylesheet" href="javascript-processing-example-style.css"> </head><body><h1><a href="http://ejohn.org/blog/processingjs/">Processing.js</a></h1> <h2>Vertices</h2> <p>The beginShape() function begins recording vertices for a shape and endShape() stops recording. A vertex is a location in space specified by X, Y, and sometimes Z coordinates. After calling the beginShape() function, a series of vertex() functions must follow. To stop drawing the shape, call the endShape() functions.</p> <p><a href="http://processing.org/learning/basics/vertices.html"><b>Original Processing.org Example:</b> Vertices</a><br> <script type="application/processing"> size(200, 200); background(0); noFill(); stroke(102); beginShape(); curveVertex(168, 182); curveVertex(168, 182); curveVertex(136, 38); curveVertex(42, 34); curveVertex(64, 200); curveVertex(64, 200); endShape(); stroke(51); beginShape(LINES); vertex(60, 40); vertex(160, 10); vertex(170, 150); vertex(60, 150); endShape(); stroke(126); beginShape(); vertex(60, 40); bezierVertex(160, 10, 170, 150, 60, 150); endShape(); stroke(255); beginShape(POINTS); vertex(60, 40); vertex(160, 10); vertex(170, 150); vertex(60, 150); endShape(); </script><canvas width="200" height="200"></canvas></p> <div style="overflow: hidden; height: 0px; width: 0px;"></div> <pre><b>// All Examples Written by <a href="http://reas.com/">Casey Reas</a> and <a href="http://benfry.com/">Ben Fry</a> // unless otherwise stated.</b> size(200, 200); background(0); noFill(); stroke(102); beginShape(); curveVertex(168, 182); curveVertex(168, 182); curveVertex(136, 38); curveVertex(42, 34); curveVertex(64, 200); curveVertex(64, 200); endShape(); stroke(51); beginShape(LINES); vertex(60, 40); vertex(160, 10); vertex(170, 150); vertex(60, 150); endShape(); stroke(126); beginShape(); vertex(60, 40); bezierVertex(160, 10, 170, 150, 60, 150); endShape(); stroke(255); beginShape(POINTS); vertex(60, 40); vertex(160, 10); vertex(170, 150); vertex(60, 150); endShape();</pre> </body></html>
(C) Æliens 20/2/2008
You may not copy or print any of this material without explicit permission of the author or the publisher. In case of other copyright issues, contact the author.