topical media & game development

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professional-program-11-GridEmpty-GridTestZeroInitialized.c

? / professional-program-11-GridEmpty-GridTestZeroInitialized.c


  include <GridZeroInitialized.h>
  
  include <iostream>
  using namespace std;
  
  template <typename T>
  void printGrid(const Grid<T>& g)
  {
    for (int i = 0; i < g.getWidth(); i++) {
      for (int j = 0; j < g.getHeight(); j++) {
        cout << g.getElementAt(i, j) << " ";
      }
      cout << endl;
    }
    cout << endl;
  }
  
  int main(int argc, char** argv)
  {
    Grid<int> myIntGrid;
    Grid<int> myIntGrid2;
    Grid<int> myIntGrid3(myIntGrid);
  
    printGrid(myIntGrid);
    printGrid(myIntGrid2);
  
    myIntGrid = myIntGrid3;
  
    myIntGrid.setElementAt(3, 4, 5);
    cout << myIntGrid.getElementAt(3, 4) << endl;
  
    //  SpreadsheetCell emptyCell;
    //  Grid<SpreadsheetCell, emptyCell> mySpreadsheet; // WILL NOT COMPILE
  
    return (0);
  }
  


(C) Æliens 20/2/2008

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