#javascript-processing-example-basic-inputs-clock.htm / htm
<!DOCTYPE html> <html><head> <script src="javascript-processing-example-processing.js"></script> <script src="javascript-processing-example-init.js"></script> <link rel="stylesheet" href="javascript-processing-example-style.css"> </head><body><h1><a href="http://ejohn.org/blog/processingjs/">Processing.js</a></h1> <h2>Clock</h2> <p>The current time can be read with the second(), minute(), and hour() functions. In this example, sin() and cos() values are used to set the position of the hands. *</p> <p><a href="http://processing.org/learning/basics/clock.html"><b>Original Processing.org Example:</b> Clock</a><br> <script type="application/processing"> void setup() { size(200, 200); stroke(255); smooth(); } void draw() { background(0); fill(80); noStroke(); // Angles for sin() and cos() start at 3 o'clock; // subtract HALF_PI to make them start at the top ellipse(100, 100, 160, 160); float s = map(second(), 0, 60, 0, TWO_PI) - HALF_PI; float m = map(minute(), 0, 60, 0, TWO_PI) - HALF_PI; float h = map(hour() % 12, 0, 12, 0, TWO_PI) - HALF_PI; stroke(255); strokeWeight(1); line(100, 100, cos(s) * 72 + 100, sin(s) * 72 + 100); strokeWeight(2); line(100, 100, cos(m) * 60 + 100, sin(m) * 60 + 100); strokeWeight(4); line(100, 100, cos(h) * 50 + 100, sin(h) * 50 + 100); } </script><canvas width="200" height="200"></canvas></p> <div style="overflow: hidden; height: 0px; width: 0px;"></div> <pre><b>// All Examples Written by <a href="http://reas.com/">Casey Reas</a> and <a href="http://benfry.com/">Ben Fry</a> // unless otherwise stated.</b> void setup() { size(200, 200); stroke(255); smooth(); } void draw() { background(0); fill(80); noStroke(); // Angles for sin() and cos() start at 3 o'clock; // subtract HALF_PI to make them start at the top ellipse(100, 100, 160, 160); float s = map(second(), 0, 60, 0, TWO_PI) - HALF_PI; float m = map(minute(), 0, 60, 0, TWO_PI) - HALF_PI; float h = map(hour() % 12, 0, 12, 0, TWO_PI) - HALF_PI; stroke(255); strokeWeight(1); line(100, 100, cos(s) * 72 + 100, sin(s) * 72 + 100); strokeWeight(2); line(100, 100, cos(m) * 60 + 100, sin(m) * 60 + 100); strokeWeight(4); line(100, 100, cos(h) * 50 + 100, sin(h) * 50 + 100); }</pre> </body></html>
(C) Æliens 20/2/2008
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