#javascript-processing-example-basic-inputs-milliseconds.htm / htm
<!DOCTYPE html> <html><head> <script src="javascript-processing-example-processing.js"></script> <script src="javascript-processing-example-init.js"></script> <link rel="stylesheet" href="javascript-processing-example-style.css"> </head><body><h1><a href="http://ejohn.org/blog/processingjs/">Processing.js</a></h1> <h2>Milliseconds</h2> <p>A millisecond is 1/1000 of a second. Processing keeps track of the number of milliseconds a program has run. By modifying this number with the modulo(%) operator, different patterns in time are created.</p> <p><a href="http://processing.org/learning/basics/milliseconds.html"><b>Original Processing.org Example:</b> Milliseconds</a><br> <script type="application/processing"> float scale; void setup() { size(200, 200); noStroke(); scale = width/10; } void draw() { for(int i=0; i<scale; i++) { colorMode(RGB, (i+1) * scale * 10); fill(millis()%((i+1) * scale * 10) ); rect(i*scale, 0, scale, height); } } </script><canvas width="200" height="200"></canvas></p> <div style="overflow: hidden; height: 0px; width: 0px;"></div> <pre><b>// All Examples Written by <a href="http://reas.com/">Casey Reas</a> and <a href="http://benfry.com/">Ben Fry</a> // unless otherwise stated.</b> float scale; void setup() { size(200, 200); noStroke(); scale = width/10; } void draw() { for(int i=0; i<scale; i++) { colorMode(RGB, (i+1) * scale * 10); fill(millis()%((i+1) * scale * 10) ); rect(i*scale, 0, scale, height); } }</pre> </body></html>
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