#javascript-processing-example-basic-objects-inheritance.htm / htm
<!DOCTYPE html> <html><head> <script src="javascript-processing-example-processing.js"></script> <script src="javascript-processing-example-init.js"></script> <link rel="stylesheet" href="javascript-processing-example-style.css"> </head><body><h1><a href="http://ejohn.org/blog/processingjs/">Processing.js</a></h1> <h2>Inheritance</h2> <p>A class can be defined using another class as a foundation. In object-oriented programming terminology, one class can inherit fi elds and methods from another. An object that inherits from another is called a subclass, and the object it inherits from is called a superclass. A subclass extends the superclass.</p> <p><a href="http://processing.org/learning/basics/inheritance.html"><b>Original Processing.org Example:</b> Inheritance</a><br> <script type="application/processing"> SpinSpots spots; SpinArm arm; void setup() { size(200, 200); smooth(); arm = new SpinArm(width/2, height/2, 0.01); spots = new SpinSpots(width/2, height/2, -0.02, 33.0); } void draw() { background(204); arm.update(); arm.display(); spots.update(); spots.display(); } class Spin { float x, y, speed; float angle = 0.0; Spin(float xpos, float ypos, float s) { x = xpos; y = ypos; speed = s; } void update() { angle += speed; } } class SpinArm extends Spin { SpinArm(float x, float y, float s) { super(x, y, s); } void display() { strokeWeight(1); stroke(0); pushMatrix(); translate(x, y); angle += speed; rotate(angle); line(0, 0, 66, 0); popMatrix(); } } class SpinSpots extends Spin { float dim; SpinSpots(float x, float y, float s, float d) { super(x, y, s); dim = d; } void display() { noStroke(); pushMatrix(); translate(x, y); angle += speed; rotate(angle); ellipse(-dim/2, 0, dim, dim); ellipse(dim/2, 0, dim, dim); popMatrix(); } } </script><canvas width="200" height="200"></canvas></p> <div style="overflow: hidden; height: 0px; width: 0px;"></div> <pre><b>// All Examples Written by <a href="http://reas.com/">Casey Reas</a> and <a href="http://benfry.com/">Ben Fry</a> // unless otherwise stated.</b> SpinSpots spots; SpinArm arm; void setup() { size(200, 200); smooth(); arm = new SpinArm(width/2, height/2, 0.01); spots = new SpinSpots(width/2, height/2, -0.02, 33.0); } void draw() { background(204); arm.update(); arm.display(); spots.update(); spots.display(); } class Spin { float x, y, speed; float angle = 0.0; Spin(float xpos, float ypos, float s) { x = xpos; y = ypos; speed = s; } void update() { angle += speed; } } class SpinArm extends Spin { SpinArm(float x, float y, float s) { super(x, y, s); } void display() { strokeWeight(1); stroke(0); pushMatrix(); translate(x, y); angle += speed; rotate(angle); line(0, 0, 66, 0); popMatrix(); } } class SpinSpots extends Spin { float dim; SpinSpots(float x, float y, float s, float d) { super(x, y, s); dim = d; } void display() { noStroke(); pushMatrix(); translate(x, y); angle += speed; rotate(angle); ellipse(-dim/2, 0, dim, dim); ellipse(dim/2, 0, dim, dim); popMatrix(); } }</pre> </body></html>
(C) Æliens 20/2/2008
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