lib-unity-tutorial-gameplay-Assets-Scripts-2D-SpawnPoint.js / js
// This script must be attached to a game object to tell Unity where the player starts in the level. // We'll draw a gizmo in the scene view, so it can be found.... function OnDrawGizmos() { Gizmos.DrawIcon(transform.position, "Player Icon.tif"); }
(C) Æliens 04/09/2009
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