topical media & game development

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graphic-processing-site-examples-Topics-Motion-CircleCollision-Ball.pde / pde



  class Ball{
    float x, y, r, m;
  
    // default constructor
    Ball() {
    }
  
    Ball(float x, float y, float r) {
      this.x = x;
      this.y = y;
      this.r = r;
      m = r*.1;
    }
  }
  
  


(C) Æliens 20/2/2008

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