#javascript-processing-example-topic-animation-sequential.htm / htm
<!DOCTYPE html> <html><head> <script src="javascript-processing-example-processing.js"></script> <script src="javascript-processing-example-init.js"></script> <link rel="stylesheet" href="javascript-processing-example-style.css"> </head><body><h1><a href="http://ejohn.org/blog/processingjs/">Processing.js</a></h1> <h2>Sequential</h2> <p>by <a href="http://www.presstube.com/">James Patterson</a>. Displaying a sequence of images creates the illusion of motion. Twelve images are loaded and each is displayed individually in a loop.</p> <p><a href="http://processing.org/learning/topics/sequential.html"><b>Original Processing.org Example:</b> Sequential</a><br> <script type="application/processing"> int numFrames = 12; // The number of frames in the animation int frame = 0; PImage[] images = new PImage[numFrames]; void setup() { size(200, 200); frameRate(30); images[0] = loadImage("PT_anim0000.gif"); images[1] = loadImage("PT_anim0001.gif"); images[2] = loadImage("PT_anim0002.gif"); images[3] = loadImage("PT_anim0003.gif"); images[4] = loadImage("PT_anim0004.gif"); images[5] = loadImage("PT_anim0005.gif"); images[6] = loadImage("PT_anim0006.gif"); images[7] = loadImage("PT_anim0007.gif"); images[8] = loadImage("PT_anim0008.gif"); images[9] = loadImage("PT_anim0009.gif"); images[10] = loadImage("PT_anim0010.gif"); images[11] = loadImage("PT_anim0011.gif"); // If you don't want to load each image separately // and you know how many frames you have, you // can create the filenames as the program runs. // The nf() command does number formatting, which will // ensure that the number is (in this case) 4 digits. //for(int i=0; i<numFrames; i++) { // String imageName = "PT_anim" + nf(i, 4) + ".gif"; // images[i] = loadImage(imageName); //} } void draw() { frame = (frame+1)\ %numFrames; // Use % to cycle through frames image(images[frame], 0, 0); } </script><canvas width="200" height="200"></canvas></p> <div style="overflow: hidden; height: 0px; width: 0px;"><img src="javascript-processing-example-PT_anim0000.gif" id="PT_anim0000.gif"><img src="javascript-processing-example-PT_anim0001.gif" id="PT_anim0001.gif"><img src="javascript-processing-example-PT_anim0002.gif" id="PT_anim0002.gif"><img src="javascript-processing-example-PT_anim0003.gif" id="PT_anim0003.gif"><img src="javascript-processing-example-PT_anim0004.gif" id="PT_anim0004.gif"><img src="javascript-processing-example-PT_anim0005.gif" id="PT_anim0005.gif"><img src="javascript-processing-example-PT_anim0006.gif" id="PT_anim0006.gif"><img src="javascript-processing-example-PT_anim0007.gif" id="PT_anim0007.gif"><img src="javascript-processing-example-PT_anim0008.gif" id="PT_anim0008.gif"><img src="javascript-processing-example-PT_anim0009.gif" id="PT_anim0009.gif"><img src="javascript-processing-example-PT_anim0010.gif" id="PT_anim0010.gif"><img src="javascript-processing-example-PT_anim0011.gif" id="PT_anim0011.gif"></div> <pre><b>// All Examples Written by <a href="http://reas.com/">Casey Reas</a> and <a href="http://benfry.com/">Ben Fry</a> // unless otherwise stated.</b> int numFrames = 12; // The number of frames in the animation int frame = 0; PImage[] images = new PImage[numFrames]; void setup() { size(200, 200); frameRate(30); images[0] = loadImage("PT_anim0000.gif"); images[1] = loadImage("PT_anim0001.gif"); images[2] = loadImage("PT_anim0002.gif"); images[3] = loadImage("PT_anim0003.gif"); images[4] = loadImage("PT_anim0004.gif"); images[5] = loadImage("PT_anim0005.gif"); images[6] = loadImage("PT_anim0006.gif"); images[7] = loadImage("PT_anim0007.gif"); images[8] = loadImage("PT_anim0008.gif"); images[9] = loadImage("PT_anim0009.gif"); images[10] = loadImage("PT_anim0010.gif"); images[11] = loadImage("PT_anim0011.gif"); // If you don't want to load each image separately // and you know how many frames you have, you // can create the filenames as the program runs. // The nf() command does number formatting, which will // ensure that the number is (in this case) 4 digits. //for(int i=0; i<numFrames; i++) { // String imageName = "PT_anim" + nf(i, 4) + ".gif"; // images[i] = loadImage(imageName); //} } void draw() { frame = (frame+1)\ %numFrames; // Use % to cycle through frames image(images[frame], 0, 0); }</pre> </body></html>
(C) Æliens 20/2/2008
You may not copy or print any of this material without explicit permission of the author or the publisher. In case of other copyright issues, contact the author.