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lib-of-vs-libs-Poco-include-Poco-LinearHashTable.h / h



  //
  // LinearHashTable.h
  //
  // Id: //poco/1.3/Foundation/include/Poco/LinearHashTable.h#5 
  //
  // Library: Foundation
  // Package: Hashing
  // Module:  LinearHashTable
  //
  // Definition of the LinearHashTable class.
  //
  // Copyright (c) 2006, Applied Informatics Software Engineering GmbH.
  // and Contributors.
  //
  // Permission is hereby granted, free of charge, to any person or organization
  // obtaining a copy of the software and accompanying documentation covered by
  // this license (the "Software") to use, reproduce, display, distribute,
  // execute, and transmit the Software, and to prepare derivative works of the
  // Software, and to permit third-parties to whom the Software is furnished to
  // do so, all subject to the following:
  // 
  // The copyright notices in the Software and this entire statement, including
  // the above license grant, this restriction and the following disclaimer,
  // must be included in all copies of the Software, in whole or in part, and
  // all derivative works of the Software, unless such copies or derivative
  // works are solely in the form of machine-executable object code generated by
  // a source language processor.
  // 
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
  // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
  // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
  // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  // DEALINGS IN THE SOFTWARE.
  //
  
  ifndef Foundation_LinearHashTable_INCLUDED
  define Foundation_LinearHashTable_INCLUDED
  
  include "Poco/Foundation.h"
  include "Poco/Hash.h"
  include <functional>
  include <algorithm>
  include <vector>
  include <utility>
  include <cstddef>
  
  namespace Poco {
  
  template <class Value, class HashFunc = Hash<Value> >
  class LinearHashTable
  
This class implements a linear hash table. In a linear hash table, the available address space grows or shrinks dynamically. A linar hash table thus supports any number of insertions or deletions without lookup or insertion performance deterioration. Linear hashing was discovered by Witold Litwin in 1980 and described in the paper LINEAR HASHING: A NEW TOOL FOR FILE AND TABLE ADDRESSING. For more information on linear hashing, see <http://en.wikipedia.org/wiki/Linear_hash>. The LinearHashTable is not thread safe. Value must support comparison for equality. Find, insert and delete operations are basically O(1) with regard to the total number of elements in the table, and O(N) with regard to the number of elements in the bucket where the element is stored. On average, every bucket stores one element; the exact number depends on the quality of the hash function. In most cases, the maximum number of elements in a bucket should not exceed 3. { public: typedef Value ValueType; typedef Value& Reference; typedef const Value& ConstReference; typedef Value* Pointer; typedef const Value* ConstPointer; typedef HashFunc Hash; typedef std::vector<Value> Bucket; typedef std::vector<Bucket> BucketVec; typedef typename Bucket::iterator BucketIterator; typedef typename BucketVec::iterator BucketVecIterator;

  	class ConstIterator: public std::iterator<std::forward_iterator_tag, Value>
          {
          public:
                  ConstIterator()
                  {
                  }
                  
                  ConstIterator(const BucketVecIterator& vecIt, const BucketVecIterator& endIt, const BucketIterator& buckIt):
                          _vecIt(vecIt),
                          _endIt(endIt),
                          _buckIt(buckIt)
                  {
                  }
  
                  ConstIterator(const ConstIterator& it):
                          _vecIt(it._vecIt),
                          _endIt(it._endIt),
                          _buckIt(it._buckIt)
                  {
                  }
                  
                  ConstIterator& operator = (const ConstIterator& it)
                  {
                          ConstIterator tmp(it);
                          swap(tmp);
                          return *this;
                  }
                  
                  void swap(ConstIterator& it)
                  {
                          using std::swap;
                          swap(_vecIt, it._vecIt);
                          swap(_endIt, it._endIt);
                          swap(_buckIt, it._buckIt);
                  }
                  
                  bool operator == (const ConstIterator& it) const
                  {
                          return _vecIt == it._vecIt && (_vecIt == _endIt || _buckIt == it._buckIt);
                  }
  
                  bool operator != (const ConstIterator& it) const
                  {
                          return _vecIt != it._vecIt || (_vecIt != _endIt && _buckIt != it._buckIt);
                  }
                  
                  const typename Bucket::value_type& operator * () const
                  {
                          return *_buckIt;
                  }
  
                  const typename Bucket::value_type* operator -> () const
                  {
                          return &*_buckIt;
                  }
                  
                  ConstIterator& operator ++ () // prefix
                  {
                          if (_vecIt != _endIt)
                          {
                                  ++_buckIt;
                                  while (_vecIt != _endIt && _buckIt == _vecIt->end())
                                  {
                                          ++_vecIt;
                                          if (_vecIt != _endIt) _buckIt = _vecIt->begin();
                                  }
                          }
                          return *this;
                  }
                  
                  ConstIterator operator ++ (int) // postfix
                  {
                          ConstIterator tmp(*this);
                          ++*this;
                          return tmp;
                  }
                  
          protected:
                  BucketVecIterator _vecIt;
                  BucketVecIterator _endIt;
                  BucketIterator    _buckIt;
                  
                  friend class LinearHashTable;
          };
          
  	class Iterator: public ConstIterator
          {
          public:
                  Iterator()
                  {
                  }
                  
                  Iterator(const BucketVecIterator& vecIt, const BucketVecIterator& endIt, const BucketIterator& buckIt):
                          ConstIterator(vecIt, endIt, buckIt)
                  {
                  }
  
                  Iterator(const Iterator& it):
                          ConstIterator(it)
                  {
                  }
                  
                  Iterator& operator = (const Iterator& it)
                  {
                          Iterator tmp(it);
                          swap(tmp);
                          return *this;
                  }
                  
                  void swap(Iterator& it)
                  {
                          ConstIterator::swap(it);
                  }
                                  
                  typename Bucket::value_type& operator * ()
                  {
                          return *this->_buckIt;
                  }
  
                  const typename Bucket::value_type& operator * () const
                  {
                          return *this->_buckIt;
                  }
  
                  typename Bucket::value_type* operator -> ()
                  {
                          return &*this->_buckIt;
                  }
  
                  const typename Bucket::value_type* operator -> () const
                  {
                          return &*this->_buckIt;
                  }
                  
                  Iterator& operator ++ () // prefix
                  {
                          ConstIterator::operator ++ ();
                          return *this;
                  }
                  
                  Iterator operator ++ (int) // postfix
                  {
                          Iterator tmp(*this);
                          ++*this;
                          return tmp;
                  }
  
                  friend class LinearHashTable;
          };
          
          LinearHashTable(std::size_t initialReserve = 64): 
                  _split(0),
                  _front(1),
                  _size(0)
  
Creates the LinearHashTable, using the given initialReserve. { _buckets.reserve(calcSize(initialReserve)); _buckets.push_back(Bucket()); } LinearHashTable(const LinearHashTable& table): _buckets(table._buckets), _split(table._split), _front(table._front), _size(table._size) Creates the LinearHashTable by copying another one. { } ~LinearHashTable() Destroys the LinearHashTable. { } LinearHashTable& operator = (const LinearHashTable& table) Assigns another LinearHashTable. { LinearHashTable tmp(table); swap(tmp); return *this; } void swap(LinearHashTable& table) Swaps the LinearHashTable with another one. { using std::swap; swap(_buckets, table._buckets); swap(_split, table._split); swap(_front, table._front); swap(_size, table._size); } ConstIterator begin() const Returns an iterator pointing to the first entry, if one exists. { BucketVecIterator it(_buckets.begin()); BucketVecIterator end(_buckets.end()); while (it != end && it->empty()) { ++it; } if (it == end) return this->end(); else return ConstIterator(it, end, it->begin()); } ConstIterator end() const Returns an iterator pointing to the end of the table. { return ConstIterator(_buckets.end(), _buckets.end(), _buckets.front().end()); } Iterator begin() Returns an iterator pointing to the first entry, if one exists. { BucketVecIterator it(_buckets.begin()); BucketVecIterator end(_buckets.end()); while (it != end && it->empty()) { ++it; } if (it == end) return this->end(); else return Iterator(it, end, it->begin()); } Iterator end() Returns an iterator pointing to the end of the table. { return Iterator(_buckets.end(), _buckets.end(), _buckets.front().end()); } ConstIterator find(const Value& value) const Finds an entry in the table. { std::size_t addr = bucketAddress(value); BucketVecIterator it(_buckets.begin() + addr); BucketIterator buckIt(std::find(it->begin(), it->end(), value)); if (buckIt != it->end()) return ConstIterator(it, _buckets.end(), buckIt); else return end(); }

          Iterator find(const Value& value)
  
Finds an entry in the table. { std::size_t addr = bucketAddress(value); BucketVecIterator it(_buckets.begin() + addr); BucketIterator buckIt(std::find(it->begin(), it->end(), value)); if (buckIt != it->end()) return Iterator(it, _buckets.end(), buckIt); else return end(); } std::size_t count(const Value& value) const Returns the number of elements with the given value, with is either 1 or 0. { return find(value) != end() ? 1 : 0; } std::pair<Iterator, bool> insert(const Value& value) Inserts an element into the table. If the element already exists in the table, a pair(iterator, false) with iterator pointing to the existing element is returned. Otherwise, the element is inserted an a pair(iterator, true) with iterator pointing to the new element is returned. { split(); std::size_t addr = bucketAddress(value); BucketVecIterator it(_buckets.begin() + addr); BucketIterator buckIt(std::find(it->begin(), it->end(), value)); if (buckIt == it->end()) { buckIt = it->insert(buckIt, value); ++_size; return std::make_pair(Iterator(it, _buckets.end(), buckIt), true); } else { return std::make_pair(Iterator(it, _buckets.end(), buckIt), false); } } void erase(Iterator it) Erases the element pointed to by it. { if (it != end()) { it._vecIt->erase(it._buckIt); --_size; merge(); } } void erase(const Value& value) Erases the element with the given value, if it exists. { Iterator it = find(value); erase(it); } void clear() Erases all elements. { LinearHashTable empty; swap(empty); } std::size_t size() const Returns the number of elements in the table. { return _size; } bool empty() const Returns true iff the table is empty. { return _size == 0; } protected: std::size_t bucketAddress(const Value& value) const { std::size_t n = _hash(value); if (n % _front >= _split) return n % _front; else return n % (2*_front); } void split() { if (_split == _front) { _split = 0; _front *= 2; _buckets.reserve(_front*2); } Bucket tmp; _buckets.push_back(tmp); _buckets [split].swap(tmp); ++_split; for (BucketIterator it = tmp.begin(); it != tmp.end(); ++it) { using std::swap; std::size_t addr = bucketAddress(*it); _buckets[addr].push_back(Value()); swap(*it, _buckets[addr].back()); } } void merge() { if (_split == 0) { _front /= 2; _split = _front; } --_split; Bucket tmp; tmp.swap(_buckets.back()); _buckets.pop_back(); for (BucketIterator it = tmp.begin(); it != tmp.end(); ++it) { using std::swap; std::size_t addr = bucketAddress(*it); _buckets[addr].push_back(Value()); swap(*it, _buckets[addr].back()); } } static std::size_t calcSize(std::size_t initialSize) { std::size_t size = 32; while (size < initialSize) size *= 2; return size; } private: // Evil hack: _buckets must be mutable because both ConstIterator and Iterator hold // ordinary iterator's (not const_iterator's). mutable BucketVec _buckets; std::size_t _split; std::size_t _front; std::size_t _size; HashFunc _hash; };

  } // namespace Poco
  
  endif // Foundation_LinearHashTable_INCLUDED
  


(C) Æliens 04/09/2009

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