? / professional-program-11-Grid-MethodsInSource-Grid.c
template <typename T> Grid<T>::Grid(int inWidth, int inHeight) : mWidth(inWidth), mHeight(inHeight) { mCells = new T* [mWidth]; for (int i = 0; i < mWidth; i++) { mCells[i] = new T[mHeight]; } } template <typename T> const int Grid<T>::kDefaultWidth; template <typename T> const int Grid<T>::kDefaultHeight; template <typename T> Grid<T>::Grid(const Grid<T>& src) { copyFrom(src); } template <typename T> Grid<T>::~Grid() { // free the old memory for (int i = 0; i < mWidth; i++) { delete [] mCells[i]; } delete [] mCells; } template <typename T> void Grid<T>::copyFrom(const Grid<T>& src) { int i, j; mWidth = src.mWidth; mHeight = src.mHeight; mCells = new T* [mWidth]; for (i = 0; i < mWidth; i++) { mCells[i] = new T[mHeight]; } for (i = 0; i < mWidth; i++) { for (j = 0; j < mHeight; j++) { mCells[i][j] = src.mCells[i][j]; } } } template <typename T> Grid<T>& Grid<T>::operator=(const Grid<T>& rhs) { // check for self-assignment if (this == &rhs) { return (*this); } // free the old memory for (int i = 0; i < mWidth; i++) { delete [] mCells[i]; } delete [] mCells; // copy the new memory copyFrom(rhs); return (*this); } template <typename T> void Grid<T>::setElementAt(int x, int y, const T& inElem) { mCells[x][y] = inElem; } template <typename T> T& Grid<T>::getElementAt(int x, int y) { return (mCells[x][y]); } template <typename T> const T& Grid<T>::getElementAt(int x, int y) const { return (mCells[x][y]); }
(C) Æliens 20/2/2008
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