topical media & game development
resource(s)
--
example(s)
/
utopia
/
common(s)
/
space(s)
_
..
/
/
search
/
resource-refs
/
question(s)
/
answer(s)
/
link(s)
/
development(s)
?
_
method(s) --
www.gamasutra.com/view/feature/130155/rethinking_carrots_a_new_method_.php
origin(s) --
www.ludoscience.com/files/ressources/origins_of_serious_games.pdf
war(s) --
www.nideffer.net/classes/270-08/week_04_ideology/Halter_SunTzutoXBox.pdf
realism --
gamestudies.org/0401/galloway
realism --
www.forbes.com/sites/erikkain/2012/07/09/do-we-need-realism-in-video-games
empathy --
venturebeat.com/2013/04/22/on-empathy-and-realism-in-video-games
archive --
www.mathiaspoulsen.com/category/serious-games
wrong --
www.gamasutra.com/features/20060322/dillon_01.html
tips --
www.byteeoh.com/serious-gaming-6-tips-on-using-games-and-simulations-for-recruiting-success/
effective --
elearnmag.acm.org/featured.cfm?aid=1661378
autism --
exergamesunlocked.org/2011/09/19/exergaming-and-autism/