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Game @ VU -- developing a masterclass for high-school students using the Half-life 2 SDK, Proc. GAME'ON-NA'2006, Monterey, USA
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VU @ Second Life -- creating a (virtual) community of learners, Proc. EUROMEDIA 2007, Delft, Netherlands
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Record, Replay & Reflect -- a framework for understanding (serious) game play, Proc. Euromedia 09, Brugge, Belgium
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Math game(s) -- an alternative (approach) to teaching math?, Proc. GAME-ON 2009, Dusseldorf, Germany
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Elements of a chinese language game, Proc. GAME-ON 2010, Shanghai, China
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creative technology -- the CTSG: game design in 7 steps, Proc. GAME-ON 2010, Shanghai, China
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Nudge: Improving Decisions About Health, Wealth, and Happiness, Caravan Books
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Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps, O'Reilly Media Inc.