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RuntimeDyld.h
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1 //===-- RuntimeDyld.h - Run-time dynamic linker for MC-JIT ------*- C++ -*-===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // Interface for the runtime dynamic linker facilities of the MC-JIT.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #ifndef LLVM_EXECUTIONENGINE_RUNTIMEDYLD_H
15 #define LLVM_EXECUTIONENGINE_RUNTIMEDYLD_H
16 
17 #include "llvm/ADT/StringRef.h"
20 #include "llvm/Support/Memory.h"
21 
22 namespace llvm {
23 
24 class RuntimeDyldImpl;
25 class ObjectImage;
26 
27 class RuntimeDyld {
29  void operator=(const RuntimeDyld &) LLVM_DELETED_FUNCTION;
30 
31  // RuntimeDyldImpl is the actual class. RuntimeDyld is just the public
32  // interface.
33  RuntimeDyldImpl *Dyld;
35 protected:
36  // Change the address associated with a section when resolving relocations.
37  // Any relocations already associated with the symbol will be re-resolved.
38  void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
39 public:
41  ~RuntimeDyld();
42 
43  /// Prepare the object contained in the input buffer for execution.
44  /// Ownership of the input buffer is transferred to the ObjectImage
45  /// instance returned from this function if successful. In the case of load
46  /// failure, the input buffer will be deleted.
47  ObjectImage *loadObject(ObjectBuffer *InputBuffer);
48 
49  /// Get the address of our local copy of the symbol. This may or may not
50  /// be the address used for relocation (clients can copy the data around
51  /// and resolve relocatons based on where they put it).
53 
54  /// Get the address of the target copy of the symbol. This is the address
55  /// used for relocation.
56  uint64_t getSymbolLoadAddress(StringRef Name);
57 
58  /// Resolve the relocations for all symbols we currently know about.
59  void resolveRelocations();
60 
61  /// Map a section to its target address space value.
62  /// Map the address of a JIT section as returned from the memory manager
63  /// to the address in the target process as the running code will see it.
64  /// This is the address which will be used for relocation resolution.
65  void mapSectionAddress(const void *LocalAddress, uint64_t TargetAddress);
66 
67  /// Register any EH frame sections that have been loaded but not previously
68  /// registered with the memory manager. Note, RuntimeDyld is responsible
69  /// for identifying the EH frame and calling the memory manager with the
70  /// EH frame section data. However, the memory manager itself will handle
71  /// the actual target-specific EH frame registration.
72  void registerEHFrames();
73 
74  void deregisterEHFrames();
75 
77 };
78 
79 } // end namespace llvm
80 
81 #endif
StringRef getErrorString()
ObjectImage * loadObject(ObjectBuffer *InputBuffer)
uint64_t getSymbolLoadAddress(StringRef Name)
#define LLVM_DELETED_FUNCTION
Definition: Compiler.h:137
void resolveRelocations()
Resolve the relocations for all symbols we currently know about.
void * getSymbolAddress(StringRef Name)
void reassignSectionAddress(unsigned SectionID, uint64_t Addr)
void mapSectionAddress(const void *LocalAddress, uint64_t TargetAddress)