class draw_srv : public canvas { 
draw_srv
public: draw_srv( const widget* w, char* path ) : canvas(w,path) { geometry(200,100); self()->bind(this); dragging = 0; } void press( event& ) { dragging = 1; } void motion( event& e) { if (dragging) circle(e.x(),e.y(),10,"-fill black"); } void release( event& ) { dragging = 0; } protected: int dragging; };

slide: A canvas server