Interface | Description | |
---|---|---|
EngineObject | An interface to be implemented by all objects which are added to the engine in the simulation. |
Class | Description | |
---|---|---|
CollisionObject | The parent of all objects with physical presence. | |
FisixEngine | This is the first class that should be instanciated in your simulation. | |
FisixObject | The main class of the engine. | |
Vector | A class which serves as the base for many of the engine's calculations. |