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slide: The event interface
interface event { int type(); // X event type char* name(); // type as string int x(); int y(); int button(int i = 0); // ButtonPress int buttonup(int i = 0); // ButtonRelease int motion(); // MotionNotify int keyevent(); // KeyPress or KeyRelease int buttonevent(int i = 0); // ButtonPress or ButtonRelease int keycode(); void trace(); // prints event information void* rawevent(); // delivers raw X event };