lib-unity-demo-shader-Assets-Soft-Particles-SortParticlesToggle.js / js
var shader1 : Shader; private var shader2 : Shader; var particles : ParticleRenderer; private var currentShader : Shader; function Start() { currentShader = shader1; shader2 = Shader.Find("Particles/~Additive-Multiply"); particles.material.shader = currentShader; } function Update() { if (Input.GetKeyDown("space")) { currentShader = (currentShader==shader1) ? shader2 : shader1; particles.material.shader = currentShader; } }
(C) Æliens 04/09/2009
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