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Allocator.h
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1 //===--- Allocator.h - Simple memory allocation abstraction -----*- C++ -*-===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file defines the MallocAllocator and BumpPtrAllocator interfaces.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #ifndef LLVM_SUPPORT_ALLOCATOR_H
15 #define LLVM_SUPPORT_ALLOCATOR_H
16 
17 #include "llvm/Support/AlignOf.h"
18 #include "llvm/Support/DataTypes.h"
20 #include <algorithm>
21 #include <cassert>
22 #include <cstddef>
23 #include <cstdlib>
24 
25 namespace llvm {
26 template <typename T> struct ReferenceAdder { typedef T& result; };
27 template <typename T> struct ReferenceAdder<T&> { typedef T result; };
28 
30 public:
33 
34  void Reset() {}
35 
36  void *Allocate(size_t Size, size_t /*Alignment*/) { return malloc(Size); }
37 
38  template <typename T>
39  T *Allocate() { return static_cast<T*>(malloc(sizeof(T))); }
40 
41  template <typename T>
42  T *Allocate(size_t Num) {
43  return static_cast<T*>(malloc(sizeof(T)*Num));
44  }
45 
46  void Deallocate(const void *Ptr) { free(const_cast<void*>(Ptr)); }
47 
48  void PrintStats() const {}
49 };
50 
51 /// MemSlab - This structure lives at the beginning of every slab allocated by
52 /// the bump allocator.
53 class MemSlab {
54 public:
55  size_t Size;
57 };
58 
59 /// SlabAllocator - This class can be used to parameterize the underlying
60 /// allocation strategy for the bump allocator. In particular, this is used
61 /// by the JIT to allocate contiguous swathes of executable memory. The
62 /// interface uses MemSlab's instead of void *'s so that the allocator
63 /// doesn't have to remember the size of the pointer it allocated.
65 public:
66  virtual ~SlabAllocator();
67  virtual MemSlab *Allocate(size_t Size) = 0;
68  virtual void Deallocate(MemSlab *Slab) = 0;
69 };
70 
71 /// MallocSlabAllocator - The default slab allocator for the bump allocator
72 /// is an adapter class for MallocAllocator that just forwards the method
73 /// calls and translates the arguments.
75  /// Allocator - The underlying allocator that we forward to.
76  ///
77  MallocAllocator Allocator;
78 
79 public:
80  MallocSlabAllocator() : Allocator() { }
81  virtual ~MallocSlabAllocator();
82  virtual MemSlab *Allocate(size_t Size) LLVM_OVERRIDE;
83  virtual void Deallocate(MemSlab *Slab) LLVM_OVERRIDE;
84 };
85 
86 /// BumpPtrAllocator - This allocator is useful for containers that need
87 /// very simple memory allocation strategies. In particular, this just keeps
88 /// allocating memory, and never deletes it until the entire block is dead. This
89 /// makes allocation speedy, but must only be used when the trade-off is ok.
92  void operator=(const BumpPtrAllocator &) LLVM_DELETED_FUNCTION;
93 
94  /// SlabSize - Allocate data into slabs of this size unless we get an
95  /// allocation above SizeThreshold.
96  size_t SlabSize;
97 
98  /// SizeThreshold - For any allocation larger than this threshold, we should
99  /// allocate a separate slab.
100  size_t SizeThreshold;
101 
102  /// \brief the default allocator used if one is not provided
103  MallocSlabAllocator DefaultSlabAllocator;
104 
105  /// Allocator - The underlying allocator we use to get slabs of memory. This
106  /// defaults to MallocSlabAllocator, which wraps malloc, but it could be
107  /// changed to use a custom allocator.
108  SlabAllocator &Allocator;
109 
110  /// CurSlab - The slab that we are currently allocating into.
111  ///
112  MemSlab *CurSlab;
113 
114  /// CurPtr - The current pointer into the current slab. This points to the
115  /// next free byte in the slab.
116  char *CurPtr;
117 
118  /// End - The end of the current slab.
119  ///
120  char *End;
121 
122  /// BytesAllocated - This field tracks how many bytes we've allocated, so
123  /// that we can compute how much space was wasted.
124  size_t BytesAllocated;
125 
126  /// AlignPtr - Align Ptr to Alignment bytes, rounding up. Alignment should
127  /// be a power of two. This method rounds up, so AlignPtr(7, 4) == 8 and
128  /// AlignPtr(8, 4) == 8.
129  static char *AlignPtr(char *Ptr, size_t Alignment);
130 
131  /// StartNewSlab - Allocate a new slab and move the bump pointers over into
132  /// the new slab. Modifies CurPtr and End.
133  void StartNewSlab();
134 
135  /// DeallocateSlabs - Deallocate all memory slabs after and including this
136  /// one.
137  void DeallocateSlabs(MemSlab *Slab);
138 
139  template<typename T> friend class SpecificBumpPtrAllocator;
140 public:
141  BumpPtrAllocator(size_t size = 4096, size_t threshold = 4096);
142  BumpPtrAllocator(size_t size, size_t threshold, SlabAllocator &allocator);
144 
145  /// Reset - Deallocate all but the current slab and reset the current pointer
146  /// to the beginning of it, freeing all memory allocated so far.
147  void Reset();
148 
149  /// Allocate - Allocate space at the specified alignment.
150  ///
151  void *Allocate(size_t Size, size_t Alignment);
152 
153  /// Allocate space, but do not construct, one object.
154  ///
155  template <typename T>
156  T *Allocate() {
157  return static_cast<T*>(Allocate(sizeof(T),AlignOf<T>::Alignment));
158  }
159 
160  /// Allocate space for an array of objects. This does not construct the
161  /// objects though.
162  template <typename T>
163  T *Allocate(size_t Num) {
164  return static_cast<T*>(Allocate(Num * sizeof(T), AlignOf<T>::Alignment));
165  }
166 
167  /// Allocate space for a specific count of elements and with a specified
168  /// alignment.
169  template <typename T>
170  T *Allocate(size_t Num, size_t Alignment) {
171  // Round EltSize up to the specified alignment.
172  size_t EltSize = (sizeof(T)+Alignment-1)&(-Alignment);
173  return static_cast<T*>(Allocate(Num * EltSize, Alignment));
174  }
175 
176  void Deallocate(const void * /*Ptr*/) {}
177 
178  unsigned GetNumSlabs() const;
179 
180  void PrintStats() const;
181 
182  /// Compute the total physical memory allocated by this allocator.
183  size_t getTotalMemory() const;
184 };
185 
186 /// SpecificBumpPtrAllocator - Same as BumpPtrAllocator but allows only
187 /// elements of one type to be allocated. This allows calling the destructor
188 /// in DestroyAll() and when the allocator is destroyed.
189 template <typename T>
191  BumpPtrAllocator Allocator;
192 public:
193  SpecificBumpPtrAllocator(size_t size = 4096, size_t threshold = 4096)
194  : Allocator(size, threshold) {}
195  SpecificBumpPtrAllocator(size_t size, size_t threshold,
196  SlabAllocator &allocator)
197  : Allocator(size, threshold, allocator) {}
198 
200  DestroyAll();
201  }
202 
203  /// Call the destructor of each allocated object and deallocate all but the
204  /// current slab and reset the current pointer to the beginning of it, freeing
205  /// all memory allocated so far.
206  void DestroyAll() {
207  MemSlab *Slab = Allocator.CurSlab;
208  while (Slab) {
209  char *End = Slab == Allocator.CurSlab ? Allocator.CurPtr :
210  (char *)Slab + Slab->Size;
211  for (char *Ptr = (char*)(Slab+1); Ptr < End; Ptr += sizeof(T)) {
212  Ptr = Allocator.AlignPtr(Ptr, alignOf<T>());
213  if (Ptr + sizeof(T) <= End)
214  reinterpret_cast<T*>(Ptr)->~T();
215  }
216  Slab = Slab->NextPtr;
217  }
218  Allocator.Reset();
219  }
220 
221  /// Allocate space for a specific count of elements.
222  T *Allocate(size_t num = 1) {
223  return Allocator.Allocate<T>(num);
224  }
225 };
226 
227 } // end namespace llvm
228 
229 inline void *operator new(size_t Size, llvm::BumpPtrAllocator &Allocator) {
230  struct S {
231  char c;
232  union {
233  double D;
234  long double LD;
235  long long L;
236  void *P;
237  } x;
238  };
239  return Allocator.Allocate(Size, std::min((size_t)llvm::NextPowerOf2(Size),
240  offsetof(S, x)));
241 }
242 
243 inline void operator delete(void *, llvm::BumpPtrAllocator &) {}
244 
245 #endif // LLVM_SUPPORT_ALLOCATOR_H
void PrintStats() const
Definition: Allocator.cpp:159
T * Allocate(size_t Num)
Definition: Allocator.h:163
virtual void Deallocate(MemSlab *Slab)=0
T * Allocate(size_t Num, size_t Alignment)
Definition: Allocator.h:170
size_t Size
Definition: Allocator.h:55
void * Allocate(size_t Size, size_t)
Definition: Allocator.h:36
void Deallocate(const void *)
Definition: Allocator.h:176
virtual MemSlab * Allocate(size_t Size) LLVM_OVERRIDE
Definition: Allocator.cpp:178
#define T
T * Allocate(size_t Num)
Definition: Allocator.h:42
#define P(N)
void free(void *ptr);
void Deallocate(const void *Ptr)
Definition: Allocator.h:46
for(unsigned i=0, e=MI->getNumOperands();i!=e;++i)
SpecificBumpPtrAllocator(size_t size, size_t threshold, SlabAllocator &allocator)
Definition: Allocator.h:195
T * Allocate(size_t num=1)
Allocate space for a specific count of elements.
Definition: Allocator.h:222
uint64_t NextPowerOf2(uint64_t A)
Definition: MathExtras.h:546
virtual MemSlab * Allocate(size_t Size)=0
SpecificBumpPtrAllocator(size_t size=4096, size_t threshold=4096)
Definition: Allocator.h:193
void PrintStats() const
Definition: Allocator.h:48
unsigned GetNumSlabs() const
Definition: Allocator.cpp:143
#define LLVM_DELETED_FUNCTION
Definition: Compiler.h:137
void * Allocate(size_t Size, size_t Alignment)
Definition: Allocator.cpp:95
MemSlab * NextPtr
Definition: Allocator.h:56
void *malloc(size_t size);
size_t getTotalMemory() const
Compute the total physical memory allocated by this allocator.
Definition: Allocator.cpp:151
virtual void Deallocate(MemSlab *Slab) LLVM_OVERRIDE
Definition: Allocator.cpp:185
virtual ~SlabAllocator()
Definition: Allocator.cpp:174
#define LLVM_OVERRIDE
Definition: Compiler.h:155