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CallGraphSCCPass.cpp
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1 //===- CallGraphSCCPass.cpp - Pass that operates BU on call graph ---------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements the CallGraphSCCPass class, which is used for passes
11 // which are implemented as bottom-up traversals on the call graph. Because
12 // there may be cycles in the call graph, passes of this type operate on the
13 // call-graph in SCC order: that is, they process function bottom-up, except for
14 // recursive functions, which they process all at once.
15 //
16 //===----------------------------------------------------------------------===//
17 
18 #define DEBUG_TYPE "cgscc-passmgr"
20 #include "llvm/ADT/SCCIterator.h"
21 #include "llvm/ADT/Statistic.h"
23 #include "llvm/IR/Function.h"
24 #include "llvm/IR/IntrinsicInst.h"
27 #include "llvm/Support/Debug.h"
28 #include "llvm/Support/Timer.h"
30 using namespace llvm;
31 
32 static cl::opt<unsigned>
33 MaxIterations("max-cg-scc-iterations", cl::ReallyHidden, cl::init(4));
34 
35 STATISTIC(MaxSCCIterations, "Maximum CGSCCPassMgr iterations on one SCC");
36 
37 //===----------------------------------------------------------------------===//
38 // CGPassManager
39 //
40 /// CGPassManager manages FPPassManagers and CallGraphSCCPasses.
41 
42 namespace {
43 
44 class CGPassManager : public ModulePass, public PMDataManager {
45 public:
46  static char ID;
47  explicit CGPassManager()
48  : ModulePass(ID), PMDataManager() { }
49 
50  /// run - Execute all of the passes scheduled for execution. Keep track of
51  /// whether any of the passes modifies the module, and if so, return true.
52  bool runOnModule(Module &M);
53 
56 
57  bool doInitialization(CallGraph &CG);
58  bool doFinalization(CallGraph &CG);
59 
60  /// Pass Manager itself does not invalidate any analysis info.
61  void getAnalysisUsage(AnalysisUsage &Info) const {
62  // CGPassManager walks SCC and it needs CallGraph.
63  Info.addRequired<CallGraph>();
64  Info.setPreservesAll();
65  }
66 
67  virtual const char *getPassName() const {
68  return "CallGraph Pass Manager";
69  }
70 
71  virtual PMDataManager *getAsPMDataManager() { return this; }
72  virtual Pass *getAsPass() { return this; }
73 
74  // Print passes managed by this manager
75  void dumpPassStructure(unsigned Offset) {
76  errs().indent(Offset*2) << "Call Graph SCC Pass Manager\n";
77  for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
78  Pass *P = getContainedPass(Index);
79  P->dumpPassStructure(Offset + 1);
80  dumpLastUses(P, Offset+1);
81  }
82  }
83 
84  Pass *getContainedPass(unsigned N) {
85  assert(N < PassVector.size() && "Pass number out of range!");
86  return static_cast<Pass *>(PassVector[N]);
87  }
88 
89  virtual PassManagerType getPassManagerType() const {
91  }
92 
93 private:
94  bool RunAllPassesOnSCC(CallGraphSCC &CurSCC, CallGraph &CG,
95  bool &DevirtualizedCall);
96 
97  bool RunPassOnSCC(Pass *P, CallGraphSCC &CurSCC,
98  CallGraph &CG, bool &CallGraphUpToDate,
99  bool &DevirtualizedCall);
100  bool RefreshCallGraph(CallGraphSCC &CurSCC, CallGraph &CG,
101  bool IsCheckingMode);
102 };
103 
104 } // end anonymous namespace.
105 
106 char CGPassManager::ID = 0;
107 
108 
109 bool CGPassManager::RunPassOnSCC(Pass *P, CallGraphSCC &CurSCC,
110  CallGraph &CG, bool &CallGraphUpToDate,
111  bool &DevirtualizedCall) {
112  bool Changed = false;
114 
115  if (PM == 0) {
117  if (!CallGraphUpToDate) {
118  DevirtualizedCall |= RefreshCallGraph(CurSCC, CG, false);
119  CallGraphUpToDate = true;
120  }
121 
122  {
123  TimeRegion PassTimer(getPassTimer(CGSP));
124  Changed = CGSP->runOnSCC(CurSCC);
125  }
126 
127  // After the CGSCCPass is done, when assertions are enabled, use
128  // RefreshCallGraph to verify that the callgraph was correctly updated.
129 #ifndef NDEBUG
130  if (Changed)
131  RefreshCallGraph(CurSCC, CG, true);
132 #endif
133 
134  return Changed;
135  }
136 
137 
139  "Invalid CGPassManager member");
140  FPPassManager *FPP = (FPPassManager*)P;
141 
142  // Run pass P on all functions in the current SCC.
143  for (CallGraphSCC::iterator I = CurSCC.begin(), E = CurSCC.end();
144  I != E; ++I) {
145  if (Function *F = (*I)->getFunction()) {
146  dumpPassInfo(P, EXECUTION_MSG, ON_FUNCTION_MSG, F->getName());
147  TimeRegion PassTimer(getPassTimer(FPP));
148  Changed |= FPP->runOnFunction(*F);
149  }
150  }
151 
152  // The function pass(es) modified the IR, they may have clobbered the
153  // callgraph.
154  if (Changed && CallGraphUpToDate) {
155  DEBUG(dbgs() << "CGSCCPASSMGR: Pass Dirtied SCC: "
156  << P->getPassName() << '\n');
157  CallGraphUpToDate = false;
158  }
159  return Changed;
160 }
161 
162 
163 /// RefreshCallGraph - Scan the functions in the specified CFG and resync the
164 /// callgraph with the call sites found in it. This is used after
165 /// FunctionPasses have potentially munged the callgraph, and can be used after
166 /// CallGraphSCC passes to verify that they correctly updated the callgraph.
167 ///
168 /// This function returns true if it devirtualized an existing function call,
169 /// meaning it turned an indirect call into a direct call. This happens when
170 /// a function pass like GVN optimizes away stuff feeding the indirect call.
171 /// This never happens in checking mode.
172 ///
173 bool CGPassManager::RefreshCallGraph(CallGraphSCC &CurSCC,
174  CallGraph &CG, bool CheckingMode) {
176 
177  DEBUG(dbgs() << "CGSCCPASSMGR: Refreshing SCC with " << CurSCC.size()
178  << " nodes:\n";
179  for (CallGraphSCC::iterator I = CurSCC.begin(), E = CurSCC.end();
180  I != E; ++I)
181  (*I)->dump();
182  );
183 
184  bool MadeChange = false;
185  bool DevirtualizedCall = false;
186 
187  // Scan all functions in the SCC.
188  unsigned FunctionNo = 0;
189  for (CallGraphSCC::iterator SCCIdx = CurSCC.begin(), E = CurSCC.end();
190  SCCIdx != E; ++SCCIdx, ++FunctionNo) {
191  CallGraphNode *CGN = *SCCIdx;
192  Function *F = CGN->getFunction();
193  if (F == 0 || F->isDeclaration()) continue;
194 
195  // Walk the function body looking for call sites. Sync up the call sites in
196  // CGN with those actually in the function.
197 
198  // Keep track of the number of direct and indirect calls that were
199  // invalidated and removed.
200  unsigned NumDirectRemoved = 0, NumIndirectRemoved = 0;
201 
202  // Get the set of call sites currently in the function.
203  for (CallGraphNode::iterator I = CGN->begin(), E = CGN->end(); I != E; ) {
204  // If this call site is null, then the function pass deleted the call
205  // entirely and the WeakVH nulled it out.
206  if (I->first == 0 ||
207  // If we've already seen this call site, then the FunctionPass RAUW'd
208  // one call with another, which resulted in two "uses" in the edge
209  // list of the same call.
210  CallSites.count(I->first) ||
211 
212  // If the call edge is not from a call or invoke, then the function
213  // pass RAUW'd a call with another value. This can happen when
214  // constant folding happens of well known functions etc.
215  !CallSite(I->first)) {
216  assert(!CheckingMode &&
217  "CallGraphSCCPass did not update the CallGraph correctly!");
218 
219  // If this was an indirect call site, count it.
220  if (I->second->getFunction() == 0)
221  ++NumIndirectRemoved;
222  else
223  ++NumDirectRemoved;
224 
225  // Just remove the edge from the set of callees, keep track of whether
226  // I points to the last element of the vector.
227  bool WasLast = I + 1 == E;
228  CGN->removeCallEdge(I);
229 
230  // If I pointed to the last element of the vector, we have to bail out:
231  // iterator checking rejects comparisons of the resultant pointer with
232  // end.
233  if (WasLast)
234  break;
235  E = CGN->end();
236  continue;
237  }
238 
239  assert(!CallSites.count(I->first) &&
240  "Call site occurs in node multiple times");
241  CallSites.insert(std::make_pair(I->first, I->second));
242  ++I;
243  }
244 
245  // Loop over all of the instructions in the function, getting the callsites.
246  // Keep track of the number of direct/indirect calls added.
247  unsigned NumDirectAdded = 0, NumIndirectAdded = 0;
248 
249  for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
250  for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) {
251  CallSite CS(cast<Value>(I));
252  if (!CS) continue;
253  Function *Callee = CS.getCalledFunction();
254  if (Callee && Callee->isIntrinsic()) continue;
255 
256  // If this call site already existed in the callgraph, just verify it
257  // matches up to expectations and remove it from CallSites.
259  CallSites.find(CS.getInstruction());
260  if (ExistingIt != CallSites.end()) {
261  CallGraphNode *ExistingNode = ExistingIt->second;
262 
263  // Remove from CallSites since we have now seen it.
264  CallSites.erase(ExistingIt);
265 
266  // Verify that the callee is right.
267  if (ExistingNode->getFunction() == CS.getCalledFunction())
268  continue;
269 
270  // If we are in checking mode, we are not allowed to actually mutate
271  // the callgraph. If this is a case where we can infer that the
272  // callgraph is less precise than it could be (e.g. an indirect call
273  // site could be turned direct), don't reject it in checking mode, and
274  // don't tweak it to be more precise.
275  if (CheckingMode && CS.getCalledFunction() &&
276  ExistingNode->getFunction() == 0)
277  continue;
278 
279  assert(!CheckingMode &&
280  "CallGraphSCCPass did not update the CallGraph correctly!");
281 
282  // If not, we either went from a direct call to indirect, indirect to
283  // direct, or direct to different direct.
284  CallGraphNode *CalleeNode;
285  if (Function *Callee = CS.getCalledFunction()) {
286  CalleeNode = CG.getOrInsertFunction(Callee);
287  // Keep track of whether we turned an indirect call into a direct
288  // one.
289  if (ExistingNode->getFunction() == 0) {
290  DevirtualizedCall = true;
291  DEBUG(dbgs() << " CGSCCPASSMGR: Devirtualized call to '"
292  << Callee->getName() << "'\n");
293  }
294  } else {
295  CalleeNode = CG.getCallsExternalNode();
296  }
297 
298  // Update the edge target in CGN.
299  CGN->replaceCallEdge(CS, CS, CalleeNode);
300  MadeChange = true;
301  continue;
302  }
303 
304  assert(!CheckingMode &&
305  "CallGraphSCCPass did not update the CallGraph correctly!");
306 
307  // If the call site didn't exist in the CGN yet, add it.
308  CallGraphNode *CalleeNode;
309  if (Function *Callee = CS.getCalledFunction()) {
310  CalleeNode = CG.getOrInsertFunction(Callee);
311  ++NumDirectAdded;
312  } else {
313  CalleeNode = CG.getCallsExternalNode();
314  ++NumIndirectAdded;
315  }
316 
317  CGN->addCalledFunction(CS, CalleeNode);
318  MadeChange = true;
319  }
320 
321  // We scanned the old callgraph node, removing invalidated call sites and
322  // then added back newly found call sites. One thing that can happen is
323  // that an old indirect call site was deleted and replaced with a new direct
324  // call. In this case, we have devirtualized a call, and CGSCCPM would like
325  // to iteratively optimize the new code. Unfortunately, we don't really
326  // have a great way to detect when this happens. As an approximation, we
327  // just look at whether the number of indirect calls is reduced and the
328  // number of direct calls is increased. There are tons of ways to fool this
329  // (e.g. DCE'ing an indirect call and duplicating an unrelated block with a
330  // direct call) but this is close enough.
331  if (NumIndirectRemoved > NumIndirectAdded &&
332  NumDirectRemoved < NumDirectAdded)
333  DevirtualizedCall = true;
334 
335  // After scanning this function, if we still have entries in callsites, then
336  // they are dangling pointers. WeakVH should save us for this, so abort if
337  // this happens.
338  assert(CallSites.empty() && "Dangling pointers found in call sites map");
339 
340  // Periodically do an explicit clear to remove tombstones when processing
341  // large scc's.
342  if ((FunctionNo & 15) == 15)
343  CallSites.clear();
344  }
345 
346  DEBUG(if (MadeChange) {
347  dbgs() << "CGSCCPASSMGR: Refreshed SCC is now:\n";
348  for (CallGraphSCC::iterator I = CurSCC.begin(), E = CurSCC.end();
349  I != E; ++I)
350  (*I)->dump();
351  if (DevirtualizedCall)
352  dbgs() << "CGSCCPASSMGR: Refresh devirtualized a call!\n";
353 
354  } else {
355  dbgs() << "CGSCCPASSMGR: SCC Refresh didn't change call graph.\n";
356  }
357  );
358  (void)MadeChange;
359 
360  return DevirtualizedCall;
361 }
362 
363 /// RunAllPassesOnSCC - Execute the body of the entire pass manager on the
364 /// specified SCC. This keeps track of whether a function pass devirtualizes
365 /// any calls and returns it in DevirtualizedCall.
366 bool CGPassManager::RunAllPassesOnSCC(CallGraphSCC &CurSCC, CallGraph &CG,
367  bool &DevirtualizedCall) {
368  bool Changed = false;
369 
370  // CallGraphUpToDate - Keep track of whether the callgraph is known to be
371  // up-to-date or not. The CGSSC pass manager runs two types of passes:
372  // CallGraphSCC Passes and other random function passes. Because other
373  // random function passes are not CallGraph aware, they may clobber the
374  // call graph by introducing new calls or deleting other ones. This flag
375  // is set to false when we run a function pass so that we know to clean up
376  // the callgraph when we need to run a CGSCCPass again.
377  bool CallGraphUpToDate = true;
378 
379  // Run all passes on current SCC.
380  for (unsigned PassNo = 0, e = getNumContainedPasses();
381  PassNo != e; ++PassNo) {
382  Pass *P = getContainedPass(PassNo);
383 
384  // If we're in -debug-pass=Executions mode, construct the SCC node list,
385  // otherwise avoid constructing this string as it is expensive.
386  if (isPassDebuggingExecutionsOrMore()) {
387  std::string Functions;
388  #ifndef NDEBUG
389  raw_string_ostream OS(Functions);
390  for (CallGraphSCC::iterator I = CurSCC.begin(), E = CurSCC.end();
391  I != E; ++I) {
392  if (I != CurSCC.begin()) OS << ", ";
393  (*I)->print(OS);
394  }
395  OS.flush();
396  #endif
397  dumpPassInfo(P, EXECUTION_MSG, ON_CG_MSG, Functions);
398  }
399  dumpRequiredSet(P);
400 
401  initializeAnalysisImpl(P);
402 
403  // Actually run this pass on the current SCC.
404  Changed |= RunPassOnSCC(P, CurSCC, CG,
405  CallGraphUpToDate, DevirtualizedCall);
406 
407  if (Changed)
408  dumpPassInfo(P, MODIFICATION_MSG, ON_CG_MSG, "");
409  dumpPreservedSet(P);
410 
411  verifyPreservedAnalysis(P);
412  removeNotPreservedAnalysis(P);
413  recordAvailableAnalysis(P);
414  removeDeadPasses(P, "", ON_CG_MSG);
415  }
416 
417  // If the callgraph was left out of date (because the last pass run was a
418  // functionpass), refresh it before we move on to the next SCC.
419  if (!CallGraphUpToDate)
420  DevirtualizedCall |= RefreshCallGraph(CurSCC, CG, false);
421  return Changed;
422 }
423 
424 /// run - Execute all of the passes scheduled for execution. Keep track of
425 /// whether any of the passes modifies the module, and if so, return true.
426 bool CGPassManager::runOnModule(Module &M) {
427  CallGraph &CG = getAnalysis<CallGraph>();
428  bool Changed = doInitialization(CG);
429 
430  // Walk the callgraph in bottom-up SCC order.
432 
433  CallGraphSCC CurSCC(&CGI);
434  while (!CGI.isAtEnd()) {
435  // Copy the current SCC and increment past it so that the pass can hack
436  // on the SCC if it wants to without invalidating our iterator.
437  std::vector<CallGraphNode*> &NodeVec = *CGI;
438  CurSCC.initialize(&NodeVec[0], &NodeVec[0]+NodeVec.size());
439  ++CGI;
440 
441  // At the top level, we run all the passes in this pass manager on the
442  // functions in this SCC. However, we support iterative compilation in the
443  // case where a function pass devirtualizes a call to a function. For
444  // example, it is very common for a function pass (often GVN or instcombine)
445  // to eliminate the addressing that feeds into a call. With that improved
446  // information, we would like the call to be an inline candidate, infer
447  // mod-ref information etc.
448  //
449  // Because of this, we allow iteration up to a specified iteration count.
450  // This only happens in the case of a devirtualized call, so we only burn
451  // compile time in the case that we're making progress. We also have a hard
452  // iteration count limit in case there is crazy code.
453  unsigned Iteration = 0;
454  bool DevirtualizedCall = false;
455  do {
456  DEBUG(if (Iteration)
457  dbgs() << " SCCPASSMGR: Re-visiting SCC, iteration #"
458  << Iteration << '\n');
459  DevirtualizedCall = false;
460  Changed |= RunAllPassesOnSCC(CurSCC, CG, DevirtualizedCall);
461  } while (Iteration++ < MaxIterations && DevirtualizedCall);
462 
463  if (DevirtualizedCall)
464  DEBUG(dbgs() << " CGSCCPASSMGR: Stopped iteration after " << Iteration
465  << " times, due to -max-cg-scc-iterations\n");
466 
467  if (Iteration > MaxSCCIterations)
468  MaxSCCIterations = Iteration;
469 
470  }
471  Changed |= doFinalization(CG);
472  return Changed;
473 }
474 
475 
476 /// Initialize CG
477 bool CGPassManager::doInitialization(CallGraph &CG) {
478  bool Changed = false;
479  for (unsigned i = 0, e = getNumContainedPasses(); i != e; ++i) {
480  if (PMDataManager *PM = getContainedPass(i)->getAsPMDataManager()) {
482  "Invalid CGPassManager member");
483  Changed |= ((FPPassManager*)PM)->doInitialization(CG.getModule());
484  } else {
485  Changed |= ((CallGraphSCCPass*)getContainedPass(i))->doInitialization(CG);
486  }
487  }
488  return Changed;
489 }
490 
491 /// Finalize CG
492 bool CGPassManager::doFinalization(CallGraph &CG) {
493  bool Changed = false;
494  for (unsigned i = 0, e = getNumContainedPasses(); i != e; ++i) {
495  if (PMDataManager *PM = getContainedPass(i)->getAsPMDataManager()) {
497  "Invalid CGPassManager member");
498  Changed |= ((FPPassManager*)PM)->doFinalization(CG.getModule());
499  } else {
500  Changed |= ((CallGraphSCCPass*)getContainedPass(i))->doFinalization(CG);
501  }
502  }
503  return Changed;
504 }
505 
506 //===----------------------------------------------------------------------===//
507 // CallGraphSCC Implementation
508 //===----------------------------------------------------------------------===//
509 
510 /// ReplaceNode - This informs the SCC and the pass manager that the specified
511 /// Old node has been deleted, and New is to be used in its place.
513  assert(Old != New && "Should not replace node with self");
514  for (unsigned i = 0; ; ++i) {
515  assert(i != Nodes.size() && "Node not in SCC");
516  if (Nodes[i] != Old) continue;
517  Nodes[i] = New;
518  break;
519  }
520 
521  // Update the active scc_iterator so that it doesn't contain dangling
522  // pointers to the old CallGraphNode.
524  CGI->ReplaceNode(Old, New);
525 }
526 
527 
528 //===----------------------------------------------------------------------===//
529 // CallGraphSCCPass Implementation
530 //===----------------------------------------------------------------------===//
531 
532 /// Assign pass manager to manage this pass.
534  PassManagerType PreferredType) {
535  // Find CGPassManager
536  while (!PMS.empty() &&
538  PMS.pop();
539 
540  assert(!PMS.empty() && "Unable to handle Call Graph Pass");
541  CGPassManager *CGP;
542 
544  CGP = (CGPassManager*)PMS.top();
545  else {
546  // Create new Call Graph SCC Pass Manager if it does not exist.
547  assert(!PMS.empty() && "Unable to create Call Graph Pass Manager");
548  PMDataManager *PMD = PMS.top();
549 
550  // [1] Create new Call Graph Pass Manager
551  CGP = new CGPassManager();
552 
553  // [2] Set up new manager's top level manager
554  PMTopLevelManager *TPM = PMD->getTopLevelManager();
555  TPM->addIndirectPassManager(CGP);
556 
557  // [3] Assign manager to manage this new manager. This may create
558  // and push new managers into PMS
559  Pass *P = CGP;
560  TPM->schedulePass(P);
561 
562  // [4] Push new manager into PMS
563  PMS.push(CGP);
564  }
565 
566  CGP->add(this);
567 }
568 
569 /// getAnalysisUsage - For this class, we declare that we require and preserve
570 /// the call graph. If the derived class implements this method, it should
571 /// always explicitly call the implementation here.
573  AU.addRequired<CallGraph>();
574  AU.addPreserved<CallGraph>();
575 }
576 
577 
578 //===----------------------------------------------------------------------===//
579 // PrintCallGraphPass Implementation
580 //===----------------------------------------------------------------------===//
581 
582 namespace {
583  /// PrintCallGraphPass - Print a Module corresponding to a call graph.
584  ///
585  class PrintCallGraphPass : public CallGraphSCCPass {
586  std::string Banner;
587  raw_ostream &Out; // raw_ostream to print on.
588 
589  public:
590  static char ID;
591  PrintCallGraphPass(const std::string &B, raw_ostream &o)
592  : CallGraphSCCPass(ID), Banner(B), Out(o) {}
593 
594  virtual void getAnalysisUsage(AnalysisUsage &AU) const {
595  AU.setPreservesAll();
596  }
597 
598  bool runOnSCC(CallGraphSCC &SCC) {
599  Out << Banner;
600  for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I)
601  (*I)->getFunction()->print(Out);
602  return false;
603  }
604  };
605 
606 } // end anonymous namespace.
607 
608 char PrintCallGraphPass::ID = 0;
609 
611  const std::string &Banner) const {
612  return new PrintCallGraphPass(Banner, O);
613 }
614 
PassManagerType
Definition: Pass.h:55
CGPassManager.
Definition: Pass.h:58
AnalysisUsage & addPreserved()
raw_ostream & errs()
virtual PMDataManager * getAsPMDataManager()
Definition: Pass.cpp:95
virtual void dumpPassStructure(unsigned Offset=0)
Definition: Pass.cpp:50
The main container class for the LLVM Intermediate Representation.
Definition: Module.h:112
std::vector< CallGraphNode * >::const_iterator iterator
iterator end()
Definition: Function.h:397
unsigned size() const
STATISTIC(MaxSCCIterations,"Maximum CGSCCPassMgr iterations on one SCC")
bool isIntrinsic() const
Definition: Function.h:156
virtual void assignPassManager(PMStack &PMS, PassManagerType PMT)
Assign pass manager to manager this pass.
raw_ostream & indent(unsigned NumSpaces)
indent - Insert 'NumSpaces' spaces.
virtual const char * getPassName() const
Definition: Pass.cpp:58
bool isAtEnd() const
Definition: SCCIterator.h:145
F(f)
virtual PassManagerType getPassManagerType() const
Module & getModule() const
Definition: CallGraph.h:112
virtual void getAnalysisUsage(AnalysisUsage &Info) const
Timer * getPassTimer(Pass *)
If TimingInfo is enabled then start pass timer.
StringRef getName() const
Definition: Value.cpp:167
Function * getFunction() const
Definition: CallGraph.h:212
void addCalledFunction(CallSite CS, CallGraphNode *M)
Definition: CallGraph.h:262
std::vector< CallRecord >::iterator iterator
Definition: CallGraph.h:208
AnalysisUsage & addRequired()
iterator end() const
iterator end()
Definition: CallGraph.h:215
void replaceCallEdge(CallSite CS, CallSite NewCS, CallGraphNode *NewNode)
Definition: CallGraph.cpp:249
virtual bool doFinalization(Module &)
Definition: Pass.h:115
ID
LLVM Calling Convention Representation.
Definition: CallingConv.h:26
scc_iterator< T > scc_begin(const T &G)
Definition: SCCIterator.h:199
iterator begin()
Definition: Function.h:395
virtual bool doInitialization(Module &)
Definition: Pass.h:110
static cl::opt< unsigned > MaxIterations("max-cg-scc-iterations", cl::ReallyHidden, cl::init(4))
#define P(N)
initializer< Ty > init(const Ty &Val)
Definition: CommandLine.h:314
void addIndirectPassManager(PMDataManager *Manager)
void ReplaceNode(NodeType *Old, NodeType *New)
Definition: SCCIterator.h:189
bool count(const KeyT &Val) const
count - Return true if the specified key is in the map.
Definition: DenseMap.h:103
std::pair< iterator, bool > insert(const std::pair< KeyT, ValueT > &KV)
Definition: DenseMap.h:153
bool empty() const
FPPassManager.
Definition: Pass.h:59
Pass * createPrinterPass(raw_ostream &O, const std::string &Banner) const
raw_ostream & dbgs()
dbgs - Return a circular-buffered debug stream.
Definition: Debug.cpp:101
PMDataManager * top() const
iterator begin() const
void removeCallEdge(iterator I)
Definition: CallGraph.h:270
void ReplaceNode(CallGraphNode *Old, CallGraphNode *New)
bool isDeclaration() const
Definition: Globals.cpp:66
#define I(x, y, z)
Definition: MD5.cpp:54
#define N
void push(PMDataManager *PM)
virtual bool runOnSCC(CallGraphSCC &SCC)=0
CallGraphSCC - This is a single SCC that a CallGraphSCCPass is run on.
CallGraphNode * getOrInsertFunction(const Function *F)
Definition: CallGraph.cpp:173
#define DEBUG(X)
Definition: Debug.h:97
iterator begin()
Definition: CallGraph.h:214
void initialize(CallGraphNode *const *I, CallGraphNode *const *E)
CallGraphNode * getCallsExternalNode() const
Definition: CallGraph.h:135