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PriorityQueue.h
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1 //===- llvm/ADT/PriorityQueue.h - Priority queues ---------------*- C++ -*-===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file defines the PriorityQueue class.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #ifndef LLVM_ADT_PRIORITYQUEUE_H
15 #define LLVM_ADT_PRIORITYQUEUE_H
16 
17 #include <algorithm>
18 #include <queue>
19 
20 namespace llvm {
21 
22 /// PriorityQueue - This class behaves like std::priority_queue and
23 /// provides a few additional convenience functions.
24 ///
25 template<class T,
26  class Sequence = std::vector<T>,
27  class Compare = std::less<typename Sequence::value_type> >
28 class PriorityQueue : public std::priority_queue<T, Sequence, Compare> {
29 public:
30  explicit PriorityQueue(const Compare &compare = Compare(),
31  const Sequence &sequence = Sequence())
32  : std::priority_queue<T, Sequence, Compare>(compare, sequence)
33  {}
34 
35  template<class Iterator>
36  PriorityQueue(Iterator begin, Iterator end,
37  const Compare &compare = Compare(),
38  const Sequence &sequence = Sequence())
39  : std::priority_queue<T, Sequence, Compare>(begin, end, compare, sequence)
40  {}
41 
42  /// erase_one - Erase one element from the queue, regardless of its
43  /// position. This operation performs a linear search to find an element
44  /// equal to t, but then uses all logarithmic-time algorithms to do
45  /// the erase operation.
46  ///
47  void erase_one(const T &t) {
48  // Linear-search to find the element.
49  typename Sequence::size_type i =
50  std::find(this->c.begin(), this->c.end(), t) - this->c.begin();
51 
52  // Logarithmic-time heap bubble-up.
53  while (i != 0) {
54  typename Sequence::size_type parent = (i - 1) / 2;
55  this->c[i] = this->c[parent];
56  i = parent;
57  }
58 
59  // The element we want to remove is now at the root, so we can use
60  // priority_queue's plain pop to remove it.
61  this->pop();
62  }
63 
64  /// reheapify - If an element in the queue has changed in a way that
65  /// affects its standing in the comparison function, the queue's
66  /// internal state becomes invalid. Calling reheapify() resets the
67  /// queue's state, making it valid again. This operation has time
68  /// complexity proportional to the number of elements in the queue,
69  /// so don't plan to use it a lot.
70  ///
71  void reheapify() {
72  std::make_heap(this->c.begin(), this->c.end(), this->comp);
73  }
74 
75  /// clear - Erase all elements from the queue.
76  ///
77  void clear() {
78  this->c.clear();
79  }
80 };
81 
82 } // End llvm namespace
83 
84 #endif
const_iterator end(StringRef path)
Get end iterator over path.
Definition: Path.cpp:181
const_iterator begin(StringRef path)
Get begin iterator over path.
Definition: Path.cpp:173
#define T
Sequence
A sequence of states that a pointer may go through in which an objc_retain and objc_release are actua...
void erase_one(const T &t)
Definition: PriorityQueue.h:47
PriorityQueue(Iterator begin, Iterator end, const Compare &compare=Compare(), const Sequence &sequence=Sequence())
Definition: PriorityQueue.h:36
PriorityQueue(const Compare &compare=Compare(), const Sequence &sequence=Sequence())
Definition: PriorityQueue.h:30