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TargetFrameLowering.h
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1 //===-- llvm/Target/TargetFrameLowering.h ---------------------------*- C++ -*-===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // Interface to describe the layout of a stack frame on the target machine.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #ifndef LLVM_TARGET_TARGETFRAMELOWERING_H
15 #define LLVM_TARGET_TARGETFRAMELOWERING_H
16 
18 #include <utility>
19 #include <vector>
20 
21 namespace llvm {
22  class CalleeSavedInfo;
23  class MachineFunction;
24  class RegScavenger;
25 
26 /// Information about stack frame layout on the target. It holds the direction
27 /// of stack growth, the known stack alignment on entry to each function, and
28 /// the offset to the locals area.
29 ///
30 /// The offset to the local area is the offset from the stack pointer on
31 /// function entry to the first location where function data (local variables,
32 /// spill locations) can be stored.
34 public:
36  StackGrowsUp, // Adding to the stack increases the stack address
37  StackGrowsDown // Adding to the stack decreases the stack address
38  };
39 
40  // Maps a callee saved register to a stack slot with a fixed offset.
41  struct SpillSlot {
42  unsigned Reg;
43  int Offset; // Offset relative to stack pointer on function entry.
44  };
45 private:
46  StackDirection StackDir;
47  unsigned StackAlignment;
48  unsigned TransientStackAlignment;
49  int LocalAreaOffset;
50  bool StackRealignable;
51 public:
52  TargetFrameLowering(StackDirection D, unsigned StackAl, int LAO,
53  unsigned TransAl = 1, bool StackReal = true)
54  : StackDir(D), StackAlignment(StackAl), TransientStackAlignment(TransAl),
55  LocalAreaOffset(LAO), StackRealignable(StackReal) {}
56 
57  virtual ~TargetFrameLowering();
58 
59  // These methods return information that describes the abstract stack layout
60  // of the target machine.
61 
62  /// getStackGrowthDirection - Return the direction the stack grows
63  ///
64  StackDirection getStackGrowthDirection() const { return StackDir; }
65 
66  /// getStackAlignment - This method returns the number of bytes to which the
67  /// stack pointer must be aligned on entry to a function. Typically, this
68  /// is the largest alignment for any data object in the target.
69  ///
70  unsigned getStackAlignment() const { return StackAlignment; }
71 
72  /// getTransientStackAlignment - This method returns the number of bytes to
73  /// which the stack pointer must be aligned at all times, even between
74  /// calls.
75  ///
76  unsigned getTransientStackAlignment() const {
77  return TransientStackAlignment;
78  }
79 
80  /// isStackRealignable - This method returns whether the stack can be
81  /// realigned.
82  bool isStackRealignable() const {
83  return StackRealignable;
84  }
85 
86  /// getOffsetOfLocalArea - This method returns the offset of the local area
87  /// from the stack pointer on entrance to a function.
88  ///
89  int getOffsetOfLocalArea() const { return LocalAreaOffset; }
90 
91  /// isFPCloseToIncomingSP - Return true if the frame pointer is close to
92  /// the incoming stack pointer, false if it is close to the post-prologue
93  /// stack pointer.
94  virtual bool isFPCloseToIncomingSP() const { return true; }
95 
96  /// getCalleeSavedSpillSlots - This method returns a pointer to an array of
97  /// pairs, that contains an entry for each callee saved register that must be
98  /// spilled to a particular stack location if it is spilled.
99  ///
100  /// Each entry in this array contains a <register,offset> pair, indicating the
101  /// fixed offset from the incoming stack pointer that each register should be
102  /// spilled at. If a register is not listed here, the code generator is
103  /// allowed to spill it anywhere it chooses.
104  ///
105  virtual const SpillSlot *
106  getCalleeSavedSpillSlots(unsigned &NumEntries) const {
107  NumEntries = 0;
108  return 0;
109  }
110 
111  /// targetHandlesStackFrameRounding - Returns true if the target is
112  /// responsible for rounding up the stack frame (probably at emitPrologue
113  /// time).
114  virtual bool targetHandlesStackFrameRounding() const {
115  return false;
116  }
117 
118  /// emitProlog/emitEpilog - These methods insert prolog and epilog code into
119  /// the function.
120  virtual void emitPrologue(MachineFunction &MF) const = 0;
121  virtual void emitEpilogue(MachineFunction &MF,
122  MachineBasicBlock &MBB) const = 0;
123 
124  /// Adjust the prologue to have the function use segmented stacks. This works
125  /// by adding a check even before the "normal" function prologue.
126  virtual void adjustForSegmentedStacks(MachineFunction &MF) const { }
127 
128  /// Adjust the prologue to add Erlang Run-Time System (ERTS) specific code in
129  /// the assembly prologue to explicitly handle the stack.
130  virtual void adjustForHiPEPrologue(MachineFunction &MF) const { }
131 
132  /// spillCalleeSavedRegisters - Issues instruction(s) to spill all callee
133  /// saved registers and returns true if it isn't possible / profitable to do
134  /// so by issuing a series of store instructions via
135  /// storeRegToStackSlot(). Returns false otherwise.
138  const std::vector<CalleeSavedInfo> &CSI,
139  const TargetRegisterInfo *TRI) const {
140  return false;
141  }
142 
143  /// restoreCalleeSavedRegisters - Issues instruction(s) to restore all callee
144  /// saved registers and returns true if it isn't possible / profitable to do
145  /// so by issuing a series of load instructions via loadRegToStackSlot().
146  /// Returns false otherwise.
149  const std::vector<CalleeSavedInfo> &CSI,
150  const TargetRegisterInfo *TRI) const {
151  return false;
152  }
153 
154  /// hasFP - Return true if the specified function should have a dedicated
155  /// frame pointer register. For most targets this is true only if the function
156  /// has variable sized allocas or if frame pointer elimination is disabled.
157  virtual bool hasFP(const MachineFunction &MF) const = 0;
158 
159  /// hasReservedCallFrame - Under normal circumstances, when a frame pointer is
160  /// not required, we reserve argument space for call sites in the function
161  /// immediately on entry to the current function. This eliminates the need for
162  /// add/sub sp brackets around call sites. Returns true if the call frame is
163  /// included as part of the stack frame.
164  virtual bool hasReservedCallFrame(const MachineFunction &MF) const {
165  return !hasFP(MF);
166  }
167 
168  /// canSimplifyCallFramePseudos - When possible, it's best to simplify the
169  /// call frame pseudo ops before doing frame index elimination. This is
170  /// possible only when frame index references between the pseudos won't
171  /// need adjusting for the call frame adjustments. Normally, that's true
172  /// if the function has a reserved call frame or a frame pointer. Some
173  /// targets (Thumb2, for example) may have more complicated criteria,
174  /// however, and can override this behavior.
175  virtual bool canSimplifyCallFramePseudos(const MachineFunction &MF) const {
176  return hasReservedCallFrame(MF) || hasFP(MF);
177  }
178 
179  /// getFrameIndexOffset - Returns the displacement from the frame register to
180  /// the stack frame of the specified index.
181  virtual int getFrameIndexOffset(const MachineFunction &MF, int FI) const;
182 
183  /// getFrameIndexReference - This method should return the base register
184  /// and offset used to reference a frame index location. The offset is
185  /// returned directly, and the base register is returned via FrameReg.
186  virtual int getFrameIndexReference(const MachineFunction &MF, int FI,
187  unsigned &FrameReg) const;
188 
189  /// processFunctionBeforeCalleeSavedScan - This method is called immediately
190  /// before PrologEpilogInserter scans the physical registers used to determine
191  /// what callee saved registers should be spilled. This method is optional.
193  RegScavenger *RS = NULL) const {
194 
195  }
196 
197  /// processFunctionBeforeFrameFinalized - This method is called immediately
198  /// before the specified function's frame layout (MF.getFrameInfo()) is
199  /// finalized. Once the frame is finalized, MO_FrameIndex operands are
200  /// replaced with direct constants. This method is optional.
201  ///
203  RegScavenger *RS = NULL) const {
204  }
205 
206  /// eliminateCallFramePseudoInstr - This method is called during prolog/epilog
207  /// code insertion to eliminate call frame setup and destroy pseudo
208  /// instructions (but only if the Target is using them). It is responsible
209  /// for eliminating these instructions, replacing them with concrete
210  /// instructions. This method need only be implemented if using call frame
211  /// setup/destroy pseudo instructions.
212  ///
213  virtual void
215  MachineBasicBlock &MBB,
217  llvm_unreachable("Call Frame Pseudo Instructions do not exist on this "
218  "target!");
219  }
220 };
221 
222 } // End llvm namespace
223 
224 #endif
unsigned getStackAlignment() const
virtual void adjustForHiPEPrologue(MachineFunction &MF) const
virtual const SpillSlot * getCalleeSavedSpillSlots(unsigned &NumEntries) const
virtual bool targetHandlesStackFrameRounding() const
virtual bool hasFP(const MachineFunction &MF) const =0
#define llvm_unreachable(msg)
virtual bool restoreCalleeSavedRegisters(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, const std::vector< CalleeSavedInfo > &CSI, const TargetRegisterInfo *TRI) const
virtual int getFrameIndexReference(const MachineFunction &MF, int FI, unsigned &FrameReg) const
unsigned getTransientStackAlignment() const
virtual void adjustForSegmentedStacks(MachineFunction &MF) const
bundle_iterator< MachineInstr, instr_iterator > iterator
virtual bool spillCalleeSavedRegisters(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, const std::vector< CalleeSavedInfo > &CSI, const TargetRegisterInfo *TRI) const
virtual void eliminateCallFramePseudoInstr(MachineFunction &MF, MachineBasicBlock &MBB, MachineBasicBlock::iterator MI) const
virtual bool hasReservedCallFrame(const MachineFunction &MF) const
virtual int getFrameIndexOffset(const MachineFunction &MF, int FI) const
virtual void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const =0
virtual bool canSimplifyCallFramePseudos(const MachineFunction &MF) const
virtual void processFunctionBeforeCalleeSavedScan(MachineFunction &MF, RegScavenger *RS=NULL) const
TargetFrameLowering(StackDirection D, unsigned StackAl, int LAO, unsigned TransAl=1, bool StackReal=true)
StackDirection getStackGrowthDirection() const
virtual void emitPrologue(MachineFunction &MF) const =0
virtual void processFunctionBeforeFrameFinalized(MachineFunction &MF, RegScavenger *RS=NULL) const
virtual bool isFPCloseToIncomingSP() const