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LatencyPriorityQueue.cpp
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1 //===---- LatencyPriorityQueue.cpp - A latency-oriented priority queue ----===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements the LatencyPriorityQueue class, which is a
11 // SchedulingPriorityQueue that schedules using latency information to
12 // reduce the length of the critical path through the basic block.
13 //
14 //===----------------------------------------------------------------------===//
15 
16 #define DEBUG_TYPE "scheduler"
18 #include "llvm/Support/Debug.h"
20 using namespace llvm;
21 
22 bool latency_sort::operator()(const SUnit *LHS, const SUnit *RHS) const {
23  // The isScheduleHigh flag allows nodes with wraparound dependencies that
24  // cannot easily be modeled as edges with latencies to be scheduled as
25  // soon as possible in a top-down schedule.
26  if (LHS->isScheduleHigh && !RHS->isScheduleHigh)
27  return false;
28  if (!LHS->isScheduleHigh && RHS->isScheduleHigh)
29  return true;
30 
31  unsigned LHSNum = LHS->NodeNum;
32  unsigned RHSNum = RHS->NodeNum;
33 
34  // The most important heuristic is scheduling the critical path.
35  unsigned LHSLatency = PQ->getLatency(LHSNum);
36  unsigned RHSLatency = PQ->getLatency(RHSNum);
37  if (LHSLatency < RHSLatency) return true;
38  if (LHSLatency > RHSLatency) return false;
39 
40  // After that, if two nodes have identical latencies, look to see if one will
41  // unblock more other nodes than the other.
42  unsigned LHSBlocked = PQ->getNumSolelyBlockNodes(LHSNum);
43  unsigned RHSBlocked = PQ->getNumSolelyBlockNodes(RHSNum);
44  if (LHSBlocked < RHSBlocked) return true;
45  if (LHSBlocked > RHSBlocked) return false;
46 
47  // Finally, just to provide a stable ordering, use the node number as a
48  // deciding factor.
49  return RHSNum < LHSNum;
50 }
51 
52 
53 /// getSingleUnscheduledPred - If there is exactly one unscheduled predecessor
54 /// of SU, return it, otherwise return null.
55 SUnit *LatencyPriorityQueue::getSingleUnscheduledPred(SUnit *SU) {
56  SUnit *OnlyAvailablePred = 0;
57  for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
58  I != E; ++I) {
59  SUnit &Pred = *I->getSUnit();
60  if (!Pred.isScheduled) {
61  // We found an available, but not scheduled, predecessor. If it's the
62  // only one we have found, keep track of it... otherwise give up.
63  if (OnlyAvailablePred && OnlyAvailablePred != &Pred)
64  return 0;
65  OnlyAvailablePred = &Pred;
66  }
67  }
68 
69  return OnlyAvailablePred;
70 }
71 
73  // Look at all of the successors of this node. Count the number of nodes that
74  // this node is the sole unscheduled node for.
75  unsigned NumNodesBlocking = 0;
76  for (SUnit::const_succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
77  I != E; ++I) {
78  if (getSingleUnscheduledPred(I->getSUnit()) == SU)
79  ++NumNodesBlocking;
80  }
81  NumNodesSolelyBlocking[SU->NodeNum] = NumNodesBlocking;
82 
83  Queue.push_back(SU);
84 }
85 
86 
87 // scheduledNode - As nodes are scheduled, we look to see if there are any
88 // successor nodes that have a single unscheduled predecessor. If so, that
89 // single predecessor has a higher priority, since scheduling it will make
90 // the node available.
92  for (SUnit::const_succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
93  I != E; ++I) {
94  AdjustPriorityOfUnscheduledPreds(I->getSUnit());
95  }
96 }
97 
98 /// AdjustPriorityOfUnscheduledPreds - One of the predecessors of SU was just
99 /// scheduled. If SU is not itself available, then there is at least one
100 /// predecessor node that has not been scheduled yet. If SU has exactly ONE
101 /// unscheduled predecessor, we want to increase its priority: it getting
102 /// scheduled will make this node available, so it is better than some other
103 /// node of the same priority that will not make a node available.
104 void LatencyPriorityQueue::AdjustPriorityOfUnscheduledPreds(SUnit *SU) {
105  if (SU->isAvailable) return; // All preds scheduled.
106 
107  SUnit *OnlyAvailablePred = getSingleUnscheduledPred(SU);
108  if (OnlyAvailablePred == 0 || !OnlyAvailablePred->isAvailable) return;
109 
110  // Okay, we found a single predecessor that is available, but not scheduled.
111  // Since it is available, it must be in the priority queue. First remove it.
112  remove(OnlyAvailablePred);
113 
114  // Reinsert the node into the priority queue, which recomputes its
115  // NumNodesSolelyBlocking value.
116  push(OnlyAvailablePred);
117 }
118 
120  if (empty()) return NULL;
121  std::vector<SUnit *>::iterator Best = Queue.begin();
122  for (std::vector<SUnit *>::iterator I = llvm::next(Queue.begin()),
123  E = Queue.end(); I != E; ++I)
124  if (Picker(*Best, *I))
125  Best = I;
126  SUnit *V = *Best;
127  if (Best != prior(Queue.end()))
128  std::swap(*Best, Queue.back());
129  Queue.pop_back();
130  return V;
131 }
132 
134  assert(!Queue.empty() && "Queue is empty!");
135  std::vector<SUnit *>::iterator I = std::find(Queue.begin(), Queue.end(), SU);
136  if (I != prior(Queue.end()))
137  std::swap(*I, Queue.back());
138  Queue.pop_back();
139 }
140 
141 #ifdef NDEBUG
142 void LatencyPriorityQueue::dump(ScheduleDAG *DAG) const {}
143 #else
145  LatencyPriorityQueue q = *this;
146  while (!q.empty()) {
147  SUnit *su = q.pop();
148  dbgs() << "Height " << su->getHeight() << ": ";
149  su->dump(DAG);
150  }
151 }
152 #endif
SmallVector< SDep, 4 > Preds
Definition: ScheduleDAG.h:263
bool isScheduled
Definition: ScheduleDAG.h:291
unsigned getHeight() const
Definition: ScheduleDAG.h:411
virtual void dump(ScheduleDAG *DAG) const
virtual void remove(SUnit *SU)
ItTy next(ItTy it, Dist n)
Definition: STLExtras.h:154
bool operator()(const SUnit *left, const SUnit *right) const
unsigned getLatency(unsigned NodeNum) const
bool isScheduleHigh
Definition: ScheduleDAG.h:292
LatencyPriorityQueue * PQ
raw_ostream & dbgs()
dbgs - Return a circular-buffered debug stream.
Definition: Debug.cpp:101
void swap(llvm::BitVector &LHS, llvm::BitVector &RHS)
Implement std::swap in terms of BitVector swap.
Definition: BitVector.h:591
bool isAvailable
Definition: ScheduleDAG.h:290
unsigned getNumSolelyBlockNodes(unsigned NodeNum) const
#define I(x, y, z)
Definition: MD5.cpp:54
unsigned NodeNum
Definition: ScheduleDAG.h:271
SmallVector< SDep, 4 > Succs
Definition: ScheduleDAG.h:264
ItTy prior(ItTy it, Dist n)
Definition: STLExtras.h:167
void dump(const ScheduleDAG *G) const
SUnit - Scheduling unit. This is a node in the scheduling DAG.
Definition: ScheduleDAG.h:249