topical media & game development
actionscript-book-FilterWorkbench-com-example-programmingas3-filterWorkbench-BlurFactory.ax
actionscript-book-FilterWorkbench-com-example-programmingas3-filterWorkbench-BlurFactory.ax
[swf]
flex
package
{
//import com.example.programmingas3.filterWorkbench.IFilterFactory;
import flash.events.Event;
import flash.events.EventDispatcher;
import flash.filters.BitmapFilter;
import flash.filters.BlurFilter;
// ------- Events -------
[Event(name="change", type="flash.events.Event")]
public class @ax-actionscript-book-FilterWorkbench-com-example-programmingas3-filterWorkbench-BlurFactory extends EventDispatcher implements actionscript_book_FilterWorkbench_com_example_programmingas3_filterWorkbench_IFilterFactory
{
// ------- Private vars -------
private var _filter:BlurFilter;
private var _paramString:String;
// ------- Constructor -------
public function @ax-actionscript-book-FilterWorkbench-com-example-programmingas3-filterWorkbench-BlurFactory(blurX:Number = 4, blurY:Number = 4, quality:int = 1)
{
_filter = new BlurFilter(blurX, blurY, quality);
_paramString = buildParamString(blurX, blurY, quality);
}
// ------- IFilterFactory implementation -------
public function getFilter():BitmapFilter
{
return _filter;
}
public function getCode():String
{
var result:String = "";
result += "import flash.filters.BitmapFilterQuality;\n";
result += "import flash.filters.BlurFilter;\n";
result += "\n";
result += "var blur:BlurFilter;\n";
result += "blur = new BlurFilter(" + _paramString + ");\n";
result += "\n";
result += "myDisplayObject.filters = [blur];";
return result;
}
// ------- Public methods -------
public function modifyFilter(blurX:Number = 4,
blurY:Number = 4,
quality:int = 1):void
{
_filter = new BlurFilter(blurX, blurY, quality);
_paramString = buildParamString(blurX, blurY, quality);
dispatchEvent(new Event(Event.CHANGE));
}
// ------- Private methods -------
private function buildParamString(blurX:Number, blurY:Number, quality:int):String
{
var result:String = "\n\t\t\t" + blurX.toString() + ",\n\t\t\t" + blurY.toString() + ",\n\t\t\t";
switch (quality)
{
case 1:
result += "BitmapFilterQuality.LOW";
break;
case 2:
result += "BitmapFilterQuality.MEDIUM";
break;
case 3:
result += "BitmapFilterQuality.HIGH";
break;
}
return result;
}
}
}
(C) Æliens
27/08/2009
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