topical media & game development
lib-unity-demo-shader-Assets-Soft-Particles-SortParticlesToggle.js / js
var shader1 : Shader;
private var shader2 : Shader;
var particles : ParticleRenderer;
private var currentShader : Shader;
function Start() {
currentShader = shader1;
shader2 = Shader.Find("Particles/~Additive-Multiply");
particles.material.shader = currentShader;
}
function Update() {
if (Input.GetKeyDown("space")) {
currentShader = (currentShader==shader1) ? shader2 : shader1;
particles.material.shader = currentShader;
}
}
(C) Æliens
04/09/2009
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