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LoopDeletion.cpp
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1 //===- LoopDeletion.cpp - Dead Loop Deletion Pass ---------------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements the Dead Loop Deletion Pass. This pass is responsible
11 // for eliminating loops with non-infinite computable trip counts that have no
12 // side effects or volatile instructions, and do not contribute to the
13 // computation of the function's return value.
14 //
15 //===----------------------------------------------------------------------===//
16 
17 #define DEBUG_TYPE "loop-delete"
18 #include "llvm/Transforms/Scalar.h"
19 #include "llvm/ADT/SmallVector.h"
20 #include "llvm/ADT/Statistic.h"
22 #include "llvm/Analysis/LoopPass.h"
24 using namespace llvm;
25 
26 STATISTIC(NumDeleted, "Number of loops deleted");
27 
28 namespace {
29  class LoopDeletion : public LoopPass {
30  public:
31  static char ID; // Pass ID, replacement for typeid
32  LoopDeletion() : LoopPass(ID) {
34  }
35 
36  // Possibly eliminate loop L if it is dead.
37  bool runOnLoop(Loop *L, LPPassManager &LPM);
38 
39  virtual void getAnalysisUsage(AnalysisUsage &AU) const {
41  AU.addRequired<LoopInfo>();
45 
48  AU.addPreserved<LoopInfo>();
51  }
52 
53  private:
54  bool isLoopDead(Loop *L, SmallVectorImpl<BasicBlock *> &exitingBlocks,
56  bool &Changed, BasicBlock *Preheader);
57 
58  };
59 }
60 
61 char LoopDeletion::ID = 0;
62 INITIALIZE_PASS_BEGIN(LoopDeletion, "loop-deletion",
63  "Delete dead loops", false, false)
67 INITIALIZE_PASS_DEPENDENCY(LoopSimplify)
69 INITIALIZE_PASS_END(LoopDeletion, "loop-deletion",
70  "Delete dead loops", false, false)
71 
73  return new LoopDeletion();
74 }
75 
76 /// isLoopDead - Determined if a loop is dead. This assumes that we've already
77 /// checked for unique exit and exiting blocks, and that the code is in LCSSA
78 /// form.
79 bool LoopDeletion::isLoopDead(Loop *L,
80  SmallVectorImpl<BasicBlock *> &exitingBlocks,
82  bool &Changed, BasicBlock *Preheader) {
83  BasicBlock *exitBlock = exitBlocks[0];
84 
85  // Make sure that all PHI entries coming from the loop are loop invariant.
86  // Because the code is in LCSSA form, any values used outside of the loop
87  // must pass through a PHI in the exit block, meaning that this check is
88  // sufficient to guarantee that no loop-variant values are used outside
89  // of the loop.
90  BasicBlock::iterator BI = exitBlock->begin();
91  while (PHINode *P = dyn_cast<PHINode>(BI)) {
92  Value *incoming = P->getIncomingValueForBlock(exitingBlocks[0]);
93 
94  // Make sure all exiting blocks produce the same incoming value for the exit
95  // block. If there are different incoming values for different exiting
96  // blocks, then it is impossible to statically determine which value should
97  // be used.
98  for (unsigned i = 1, e = exitingBlocks.size(); i < e; ++i) {
99  if (incoming != P->getIncomingValueForBlock(exitingBlocks[i]))
100  return false;
101  }
102 
103  if (Instruction *I = dyn_cast<Instruction>(incoming))
104  if (!L->makeLoopInvariant(I, Changed, Preheader->getTerminator()))
105  return false;
106 
107  ++BI;
108  }
109 
110  // Make sure that no instructions in the block have potential side-effects.
111  // This includes instructions that could write to memory, and loads that are
112  // marked volatile. This could be made more aggressive by using aliasing
113  // information to identify readonly and readnone calls.
114  for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end();
115  LI != LE; ++LI) {
116  for (BasicBlock::iterator BI = (*LI)->begin(), BE = (*LI)->end();
117  BI != BE; ++BI) {
118  if (BI->mayHaveSideEffects())
119  return false;
120  }
121  }
122 
123  return true;
124 }
125 
126 /// runOnLoop - Remove dead loops, by which we mean loops that do not impact the
127 /// observable behavior of the program other than finite running time. Note
128 /// we do ensure that this never remove a loop that might be infinite, as doing
129 /// so could change the halting/non-halting nature of a program.
130 /// NOTE: This entire process relies pretty heavily on LoopSimplify and LCSSA
131 /// in order to make various safety checks work.
132 bool LoopDeletion::runOnLoop(Loop *L, LPPassManager &LPM) {
133  // We can only remove the loop if there is a preheader that we can
134  // branch from after removing it.
135  BasicBlock *preheader = L->getLoopPreheader();
136  if (!preheader)
137  return false;
138 
139  // If LoopSimplify form is not available, stay out of trouble.
140  if (!L->hasDedicatedExits())
141  return false;
142 
143  // We can't remove loops that contain subloops. If the subloops were dead,
144  // they would already have been removed in earlier executions of this pass.
145  if (L->begin() != L->end())
146  return false;
147 
148  SmallVector<BasicBlock*, 4> exitingBlocks;
149  L->getExitingBlocks(exitingBlocks);
150 
151  SmallVector<BasicBlock*, 4> exitBlocks;
152  L->getUniqueExitBlocks(exitBlocks);
153 
154  // We require that the loop only have a single exit block. Otherwise, we'd
155  // be in the situation of needing to be able to solve statically which exit
156  // block will be branched to, or trying to preserve the branching logic in
157  // a loop invariant manner.
158  if (exitBlocks.size() != 1)
159  return false;
160 
161  // Finally, we have to check that the loop really is dead.
162  bool Changed = false;
163  if (!isLoopDead(L, exitingBlocks, exitBlocks, Changed, preheader))
164  return Changed;
165 
166  // Don't remove loops for which we can't solve the trip count.
167  // They could be infinite, in which case we'd be changing program behavior.
168  ScalarEvolution &SE = getAnalysis<ScalarEvolution>();
169  const SCEV *S = SE.getMaxBackedgeTakenCount(L);
170  if (isa<SCEVCouldNotCompute>(S))
171  return Changed;
172 
173  // Now that we know the removal is safe, remove the loop by changing the
174  // branch from the preheader to go to the single exit block.
175  BasicBlock *exitBlock = exitBlocks[0];
176 
177  // Because we're deleting a large chunk of code at once, the sequence in which
178  // we remove things is very important to avoid invalidation issues. Don't
179  // mess with this unless you have good reason and know what you're doing.
180 
181  // Tell ScalarEvolution that the loop is deleted. Do this before
182  // deleting the loop so that ScalarEvolution can look at the loop
183  // to determine what it needs to clean up.
184  SE.forgetLoop(L);
185 
186  // Connect the preheader directly to the exit block.
187  TerminatorInst *TI = preheader->getTerminator();
188  TI->replaceUsesOfWith(L->getHeader(), exitBlock);
189 
190  // Rewrite phis in the exit block to get their inputs from
191  // the preheader instead of the exiting block.
192  BasicBlock *exitingBlock = exitingBlocks[0];
193  BasicBlock::iterator BI = exitBlock->begin();
194  while (PHINode *P = dyn_cast<PHINode>(BI)) {
195  int j = P->getBasicBlockIndex(exitingBlock);
196  assert(j >= 0 && "Can't find exiting block in exit block's phi node!");
197  P->setIncomingBlock(j, preheader);
198  for (unsigned i = 1; i < exitingBlocks.size(); ++i)
199  P->removeIncomingValue(exitingBlocks[i]);
200  ++BI;
201  }
202 
203  // Update the dominator tree and remove the instructions and blocks that will
204  // be deleted from the reference counting scheme.
205  DominatorTree &DT = getAnalysis<DominatorTree>();
206  SmallVector<DomTreeNode*, 8> ChildNodes;
207  for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end();
208  LI != LE; ++LI) {
209  // Move all of the block's children to be children of the preheader, which
210  // allows us to remove the domtree entry for the block.
211  ChildNodes.insert(ChildNodes.begin(), DT[*LI]->begin(), DT[*LI]->end());
212  for (SmallVectorImpl<DomTreeNode *>::iterator DI = ChildNodes.begin(),
213  DE = ChildNodes.end(); DI != DE; ++DI) {
214  DT.changeImmediateDominator(*DI, DT[preheader]);
215  }
216 
217  ChildNodes.clear();
218  DT.eraseNode(*LI);
219 
220  // Remove the block from the reference counting scheme, so that we can
221  // delete it freely later.
222  (*LI)->dropAllReferences();
223  }
224 
225  // Erase the instructions and the blocks without having to worry
226  // about ordering because we already dropped the references.
227  // NOTE: This iteration is safe because erasing the block does not remove its
228  // entry from the loop's block list. We do that in the next section.
229  for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end();
230  LI != LE; ++LI)
231  (*LI)->eraseFromParent();
232 
233  // Finally, the blocks from loopinfo. This has to happen late because
234  // otherwise our loop iterators won't work.
235  LoopInfo &loopInfo = getAnalysis<LoopInfo>();
237  blocks.insert(L->block_begin(), L->block_end());
238  for (SmallPtrSet<BasicBlock*,8>::iterator I = blocks.begin(),
239  E = blocks.end(); I != E; ++I)
240  loopInfo.removeBlock(*I);
241 
242  // The last step is to inform the loop pass manager that we've
243  // eliminated this loop.
244  LPM.deleteLoopFromQueue(L);
245  Changed = true;
246 
247  ++NumDeleted;
248 
249  return Changed;
250 }
AnalysisUsage & addPreserved()
INITIALIZE_PASS_BEGIN(LoopDeletion,"loop-deletion","Delete dead loops", false, false) INITIALIZE_PASS_END(LoopDeletion
static PassRegistry * getPassRegistry()
bool insert(PtrType Ptr)
Definition: SmallPtrSet.h:253
iterator insert(iterator I, const T &Elt)
Definition: SmallVector.h:537
BlockT * getHeader() const
Definition: LoopInfo.h:95
LoopInfoBase< BlockT, LoopT > * LI
Definition: LoopInfoImpl.h:411
iterator begin()
Definition: BasicBlock.h:193
AnalysisUsage & addRequired()
#define INITIALIZE_PASS_DEPENDENCY(depName)
Definition: PassSupport.h:167
void changeImmediateDominator(BasicBlock *N, BasicBlock *NewIDom)
Definition: Dominators.h:858
#define INITIALIZE_PASS_END(passName, arg, name, cfg, analysis)
Definition: PassSupport.h:172
void getExitingBlocks(SmallVectorImpl< BlockT * > &ExitingBlocks) const
Definition: LoopInfoImpl.h:33
ID
LLVM Calling Convention Representation.
Definition: CallingConv.h:26
loop Delete dead loops
void eraseNode(BasicBlock *BB)
Definition: Dominators.h:869
AnalysisUsage & addPreservedID(const void *ID)
void replaceUsesOfWith(Value *From, Value *To)
Definition: User.cpp:26
#define P(N)
iterator begin() const
Definition: LoopInfo.h:130
BlockT * getLoopPreheader() const
Definition: LoopInfoImpl.h:106
LLVM Basic Block Representation.
Definition: BasicBlock.h:72
char & LCSSAID
Definition: LCSSA.cpp:94
void initializeLoopDeletionPass(PassRegistry &)
iterator end() const
Definition: LoopInfo.h:131
const SCEV * getMaxBackedgeTakenCount(const Loop *L)
bool makeLoopInvariant(Value *V, bool &Changed, Instruction *InsertPt=0) const
Definition: LoopInfo.cpp:87
bool hasDedicatedExits() const
Definition: LoopInfo.cpp:335
loop deletion
void getUniqueExitBlocks(SmallVectorImpl< BasicBlock * > &ExitBlocks) const
Definition: LoopInfo.cpp:354
char & LoopSimplifyID
SmallPtrSetIterator - This implements a const_iterator for SmallPtrSet.
Definition: SmallPtrSet.h:174
AnalysisUsage & addRequiredID(const void *ID)
Definition: Pass.cpp:262
void deleteLoopFromQueue(Loop *L)
Delete loop from the loop queue and loop hierarchy (LoopInfo).
Definition: LoopPass.cpp:69
STATISTIC(NumDeleted,"Number of loops deleted")
Pass * createLoopDeletionPass()
std::vector< BlockT * >::const_iterator block_iterator
Definition: LoopInfo.h:139
block_iterator block_end() const
Definition: LoopInfo.h:141
void forgetLoop(const Loop *L)
#define I(x, y, z)
Definition: MD5.cpp:54
TerminatorInst * getTerminator()
Returns the terminator instruction if the block is well formed or null if the block is not well forme...
Definition: BasicBlock.cpp:120
void removeBlock(BasicBlock *BB)
Definition: LoopInfo.h:679
LLVM Value Representation.
Definition: Value.h:66
block_iterator block_begin() const
Definition: LoopInfo.h:140
loop Delete dead false