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beforeIntegrate(dt) — Method in class com.fileitup.fisixengine.primitives.Particle
Override this method to perform checks before the object is integrated on every frame.
bounce — Property in class com.fileitup.fisixengine.core.CollisionObject
The object's coefficient of reinstiturion.
bounce — Property in class com.fileitup.fisixengine.materials.Material
Coefficient of reinstitution.
BoundingBox — Class in package com.fileitup.fisixengine.utils
Holds information about a 2D rectangle
BoundingBox(x1, y1, x2, y2) — Constructor in class com.fileitup.fisixengine.utils.BoundingBox
bounds — Property in class com.fileitup.fisixengine.core.FisixObject
boundsCollisions — Property in class com.fileitup.fisixengine.core.FisixObject
When true, all children of the FisixObject will be confined to the boundaries set by setBounds()
breakConstraint() — Method in class com.fileitup.fisixengine.primitives.Constraint
breakPoint — Property in class com.fileitup.fisixengine.primitives.Constraint
The point at which a constraint should be broken.
broken — Property in class com.fileitup.fisixengine.primitives.Constraint
Tells you whether or not a constraint is currently broken.
bubbleSort(arr, comp) — Static method in class com.fileitup.fisixengine.utils.Sorter
Bullet — Class in package com.fileitup.fisixengine.resources
Similar to a projectile, except it isn't affected by gravity.
Bullet(x, y, radius, autoRemove) — Constructor in class com.fileitup.fisixengine.resources.Bullet
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