A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
beforeIntegrate(dt) — Method in class com.fileitup.fisixengine.primitives.Particle | |
Override this method to perform checks before the object is integrated on every frame. | |
bounce — Property in class com.fileitup.fisixengine.core.CollisionObject | |
The object's coefficient of reinstiturion. | |
bounce — Property in class com.fileitup.fisixengine.materials.Material | |
Coefficient of reinstitution. | |
BoundingBox — Class in package com.fileitup.fisixengine.utils | |
Holds information about a 2D rectangle | |
BoundingBox(x1, y1, x2, y2) — Constructor in class com.fileitup.fisixengine.utils.BoundingBox | |
bounds — Property in class com.fileitup.fisixengine.core.FisixObject | |
boundsCollisions — Property in class com.fileitup.fisixengine.core.FisixObject | |
When true, all children of the FisixObject will be confined to the boundaries set by setBounds() | |
breakConstraint() — Method in class com.fileitup.fisixengine.primitives.Constraint | |
breakPoint — Property in class com.fileitup.fisixengine.primitives.Constraint | |
The point at which a constraint should be broken. | |
broken — Property in class com.fileitup.fisixengine.primitives.Constraint | |
Tells you whether or not a constraint is currently broken. | |
bubbleSort(arr, comp) — Static method in class com.fileitup.fisixengine.utils.Sorter | |
Bullet — Class in package com.fileitup.fisixengine.resources | |
Similar to a projectile, except it isn't affected by gravity. | |
Bullet(x, y, radius, autoRemove) — Constructor in class com.fileitup.fisixengine.resources.Bullet | |
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |