A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
unload() — Method in class com.fileitup.fisixengine.core.CollisionObject |
| Removes the object from the engine and disposes of it. |
unload() — Method in interface com.fileitup.fisixengine.core.EngineObject |
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unload() — Method in class com.fileitup.fisixengine.graphics.DisplayAttacher |
| Removes the DisplayAttacher from the simulation and disposes of it. |
unload() — Method in class com.fileitup.fisixengine.primitives.Constraint |
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unload() — Method in class com.fileitup.fisixengine.primitives.FisixContainer |
| Removes the container from the FisixObject it belongs to, and disposes of it. |
unload() — Method in class com.fileitup.fisixengine.primitives.Magnet |
| Removes the Magnet from the FisixObject it belongs to, and disposes of it. |
unload() — Method in class com.fileitup.fisixengine.utils.MouseAttacher |
| Removes the MouseAttacher from the simulation and disposes of it. |
unloadOnBreak — Property in class com.fileitup.fisixengine.primitives.Constraint |
| When true, the constraint is removed from the simulation when broken. |
update() — Method in class com.fileitup.fisixengine.graphics.DisplayAttacher |
| Updates the attached DisplayObject. |
update() — Method in class com.fileitup.fisixengine.graphics.DisplayAttacher2 |
| Updates the attached DisplayObject. |
update() — Method in class com.fileitup.fisixengine.graphics.DisplayAttacher3 |
| Updates the attached DisplayObject. |
update() — Method in class com.fileitup.fisixengine.graphics.WheelAttacher |
| Updates the attached DisplayObject. |
update() — Method in class com.fileitup.fisixengine.utils.MouseAttacher |
| Updates the attached Particle. |
updateBoundingBox() — Method in class com.fileitup.fisixengine.core.CollisionObject |
| Updates the bounding box of the object. |
updateBoundingBox() — Method in class com.fileitup.fisixengine.particles.CircleParticle |
| Updates the bounding box of the object. |
updateBoundingBox() — Method in class com.fileitup.fisixengine.primitives.Particle |
| Updates the bounding box of the object. |
updateBoundingBox() — Method in class com.fileitup.fisixengine.primitives.Surface |
| Updates the bounding box of the object. |
updateDisplays() — Method in class com.fileitup.fisixengine.core.FisixObject |
| updates all the DisplayAttachers in the engine. |
updateMice() — Method in class com.fileitup.fisixengine.core.FisixEngine |
| updates all the MouseAttachers in the engine. |
used — Property in class com.fileitup.fisixengine.collisions.CollisionData |
| Used by the engine to flag used data
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useRaycasting — Property in class com.fileitup.fisixengine.core.CollisionObject |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |