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name — Property in class com.fileitup.fisixengine.core.CollisionObject
newAngularConstraint(pA:com.fileitup.fisixengine.primitives:Particle, pB:com.fileitup.fisixengine.primitives:Particle, pC:com.fileitup.fisixengine.primitives:Particle, min, max) — Method in class com.fileitup.fisixengine.core.FisixObject
newCircleContainer(x, y, rad, innerDynamics) — Method in class com.fileitup.fisixengine.core.FisixObject
Creates and adds a CircleConstraint in one line.
newCircleParticle(x, y, r) — Method in class com.fileitup.fisixengine.core.FisixObject
Creates and adds a CircleParticle in one line.
newConstraintAttacher(mc, springConstraint:com.fileitup.fisixengine.constraints:SpringConstraint, angOff, mult) — Method in class com.fileitup.fisixengine.core.FisixObject
Creates and adds a ConstraintAttacher to the engine.
newDisplayAttacher(mc, v1:com.fileitup.fisixengine.core:Vector, xOffset, yOffset) — Method in class com.fileitup.fisixengine.core.FisixObject
Creates and adds a DisplayAttacher to the engine.
newDisplayAttacher2(mc, v1:com.fileitup.fisixengine.core:Vector, v2:com.fileitup.fisixengine.core:Vector, angOff, mult) — Method in class com.fileitup.fisixengine.core.FisixObject
Creates and adds a DisplayAttacher2 to the engine.
newDisplayAttacher3(mc, v1:com.fileitup.fisixengine.core:Vector, v2:com.fileitup.fisixengine.core:Vector, v3:com.fileitup.fisixengine.core:Vector, angOff, mult) — Method in class com.fileitup.fisixengine.core.FisixObject
Creates and adds a DisplayAttacher3 to the engine.
newDynamicSurface(pA:com.fileitup.fisixengine.primitives:Particle, pB:com.fileitup.fisixengine.primitives:Particle, r) — Method in class com.fileitup.fisixengine.core.FisixObject
Creates and adds a DynamicSurface in one line.
newFisixObject() — Method in class com.fileitup.fisixengine.core.FisixObject
Creates and adds a FisixObject in one line
newGuideParticle(x, y) — Method in class com.fileitup.fisixengine.core.FisixObject
Creates and adds a GuideParticle in one line.
newMagnet(force, x, y) — Method in class com.fileitup.fisixengine.core.FisixObject
Creates and adds a Magnet in one line.
newMouseAttacher(obj:com.fileitup.fisixengine.primitives:Particle, mouse, ease) — Method in class com.fileitup.fisixengine.core.FisixEngine
Creates and adds a MouseAttacher to the engine.
newParticleAttacher(mc, particle:com.fileitup.fisixengine.primitives:Particle, xOffset, yOffset) — Method in class com.fileitup.fisixengine.core.FisixObject
Creates and adds a ParticleAttacher to the engine.
newSpringConstraint(pA:com.fileitup.fisixengine.primitives:Particle, pB:com.fileitup.fisixengine.primitives:Particle, stiffness, restlength) — Method in class com.fileitup.fisixengine.core.FisixObject
Creates and adds a SpringConstraint in one line.
newStickConstraint(pA:com.fileitup.fisixengine.primitives:Particle, pB:com.fileitup.fisixengine.primitives:Particle, restlength) — Method in class com.fileitup.fisixengine.core.FisixObject
Creates and adds a StickConstraint in one line.
newSurface(vA:com.fileitup.fisixengine.core:Vector, vB:com.fileitup.fisixengine.core:Vector, r) — Method in class com.fileitup.fisixengine.core.FisixObject
Creates and adds a static Surface in one line.
newSurfaceAttacher(mc, surface:com.fileitup.fisixengine.primitives:Surface, angOff, mult) — Method in class com.fileitup.fisixengine.core.FisixObject
Creates and adds a SurfaceAttacher to the engine.
newThrust(x, y) — Method in class com.fileitup.fisixengine.core.FisixObject
Creates and adds a Thrust in one line.
newWheelAttacher(mc, wheel:com.fileitup.fisixengine.particles:WheelParticle, angOff, mult) — Method in class com.fileitup.fisixengine.core.FisixObject
Creates and adds a WheelAttacher to the engine.
newWheelContainer(x, y, rad, innerDynamics) — Method in class com.fileitup.fisixengine.core.FisixObject
newWheelParticle(x, y, r) — Method in class com.fileitup.fisixengine.core.FisixObject
Creates and adds a WheelParticle in one line.
NONE — Constant static property in class com.fileitup.fisixengine.collisions.ReactionModes
normal — Property in class com.fileitup.fisixengine.collisions.CollisionData
A vector representing the collision's normal direction
normalize(len) — Method in class com.fileitup.fisixengine.core.Vector
Normalizes the vector to unit length.
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