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Transforms/Scalar.h
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1 //===-- Scalar.h - Scalar Transformations -----------------------*- C++ -*-===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This header file defines prototypes for accessor functions that expose passes
11 // in the Scalar transformations library.
12 //
13 //===----------------------------------------------------------------------===//
14 
15 #ifndef LLVM_TRANSFORMS_SCALAR_H
16 #define LLVM_TRANSFORMS_SCALAR_H
17 
18 #include "llvm/ADT/StringRef.h"
19 
20 namespace llvm {
21 
22 class FunctionPass;
23 class Pass;
24 class GetElementPtrInst;
25 class PassInfo;
26 class TerminatorInst;
27 class TargetLowering;
28 class TargetMachine;
29 
30 //===----------------------------------------------------------------------===//
31 //
32 // ConstantPropagation - A worklist driven constant propagation pass
33 //
34 FunctionPass *createConstantPropagationPass();
35 
36 //===----------------------------------------------------------------------===//
37 //
38 // SCCP - Sparse conditional constant propagation.
39 //
40 FunctionPass *createSCCPPass();
41 
42 //===----------------------------------------------------------------------===//
43 //
44 // DeadInstElimination - This pass quickly removes trivially dead instructions
45 // without modifying the CFG of the function. It is a BasicBlockPass, so it
46 // runs efficiently when queued next to other BasicBlockPass's.
47 //
49 
50 //===----------------------------------------------------------------------===//
51 //
52 // DeadCodeElimination - This pass is more powerful than DeadInstElimination,
53 // because it is worklist driven that can potentially revisit instructions when
54 // their other instructions become dead, to eliminate chains of dead
55 // computations.
56 //
57 FunctionPass *createDeadCodeEliminationPass();
58 
59 //===----------------------------------------------------------------------===//
60 //
61 // DeadStoreElimination - This pass deletes stores that are post-dominated by
62 // must-aliased stores and are not loaded used between the stores.
63 //
64 FunctionPass *createDeadStoreEliminationPass();
65 
66 //===----------------------------------------------------------------------===//
67 //
68 // AggressiveDCE - This pass uses the SSA based Aggressive DCE algorithm. This
69 // algorithm assumes instructions are dead until proven otherwise, which makes
70 // it more successful are removing non-obviously dead instructions.
71 //
72 FunctionPass *createAggressiveDCEPass();
73 
74 //===----------------------------------------------------------------------===//
75 //
76 // SROA - Replace aggregates or pieces of aggregates with scalar SSA values.
77 //
78 FunctionPass *createSROAPass(bool RequiresDomTree = true);
79 
80 //===----------------------------------------------------------------------===//
81 //
82 // ScalarReplAggregates - Break up alloca's of aggregates into multiple allocas
83 // if possible.
84 //
85 FunctionPass *createScalarReplAggregatesPass(signed Threshold = -1,
86  bool UseDomTree = true,
87  signed StructMemberThreshold = -1,
88  signed ArrayElementThreshold = -1,
89  signed ScalarLoadThreshold = -1);
90 
91 //===----------------------------------------------------------------------===//
92 //
93 // InductionVariableSimplify - Transform induction variables in a program to all
94 // use a single canonical induction variable per loop.
95 //
97 
98 //===----------------------------------------------------------------------===//
99 //
100 // InstructionCombining - Combine instructions to form fewer, simple
101 // instructions. This pass does not modify the CFG, and has a tendency to make
102 // instructions dead, so a subsequent DCE pass is useful.
103 //
104 // This pass combines things like:
105 // %Y = add int 1, %X
106 // %Z = add int 1, %Y
107 // into:
108 // %Z = add int 2, %X
109 //
110 FunctionPass *createInstructionCombiningPass();
111 
112 //===----------------------------------------------------------------------===//
113 //
114 // LICM - This pass is a loop invariant code motion and memory promotion pass.
115 //
116 Pass *createLICMPass();
117 
118 //===----------------------------------------------------------------------===//
119 //
120 // LoopStrengthReduce - This pass is strength reduces GEP instructions that use
121 // a loop's canonical induction variable as one of their indices.
122 //
124 
125 Pass *createGlobalMergePass(const TargetMachine *TM = 0);
126 
127 //===----------------------------------------------------------------------===//
128 //
129 // LoopUnswitch - This pass is a simple loop unswitching pass.
130 //
131 Pass *createLoopUnswitchPass(bool OptimizeForSize = false);
132 
133 //===----------------------------------------------------------------------===//
134 //
135 // LoopInstSimplify - This pass simplifies instructions in a loop's body.
136 //
138 
139 //===----------------------------------------------------------------------===//
140 //
141 // LoopUnroll - This pass is a simple loop unrolling pass.
142 //
143 Pass *createLoopUnrollPass(int Threshold = -1, int Count = -1,
144  int AllowPartial = -1, int Runtime = -1);
145 
146 //===----------------------------------------------------------------------===//
147 //
148 // LoopReroll - This pass is a simple loop rerolling pass.
149 //
150 Pass *createLoopRerollPass();
151 
152 //===----------------------------------------------------------------------===//
153 //
154 // LoopRotate - This pass is a simple loop rotating pass.
155 //
156 Pass *createLoopRotatePass();
157 
158 //===----------------------------------------------------------------------===//
159 //
160 // LoopIdiom - This pass recognizes and replaces idioms in loops.
161 //
162 Pass *createLoopIdiomPass();
163 
164 //===----------------------------------------------------------------------===//
165 //
166 // PromoteMemoryToRegister - This pass is used to promote memory references to
167 // be register references. A simple example of the transformation performed by
168 // this pass is:
169 //
170 // FROM CODE TO CODE
171 // %X = alloca i32, i32 1 ret i32 42
172 // store i32 42, i32 *%X
173 // %Y = load i32* %X
174 // ret i32 %Y
175 //
176 FunctionPass *createPromoteMemoryToRegisterPass();
177 
178 //===----------------------------------------------------------------------===//
179 //
180 // DemoteRegisterToMemoryPass - This pass is used to demote registers to memory
181 // references. In basically undoes the PromoteMemoryToRegister pass to make cfg
182 // hacking easier.
183 //
184 FunctionPass *createDemoteRegisterToMemoryPass();
185 extern char &DemoteRegisterToMemoryID;
186 
187 //===----------------------------------------------------------------------===//
188 //
189 // Reassociate - This pass reassociates commutative expressions in an order that
190 // is designed to promote better constant propagation, GCSE, LICM, PRE...
191 //
192 // For example: 4 + (x + 5) -> x + (4 + 5)
193 //
194 FunctionPass *createReassociatePass();
195 
196 //===----------------------------------------------------------------------===//
197 //
198 // JumpThreading - Thread control through mult-pred/multi-succ blocks where some
199 // preds always go to some succ.
200 //
201 FunctionPass *createJumpThreadingPass();
202 
203 //===----------------------------------------------------------------------===//
204 //
205 // CFGSimplification - Merge basic blocks, eliminate unreachable blocks,
206 // simplify terminator instructions, etc...
207 //
208 FunctionPass *createCFGSimplificationPass();
209 
210 //===----------------------------------------------------------------------===//
211 //
212 // FlattenCFG - flatten CFG, reduce number of conditional branches by using
213 // parallel-and and parallel-or mode, etc...
214 //
215 FunctionPass *createFlattenCFGPass();
216 
217 //===----------------------------------------------------------------------===//
218 //
219 // CFG Structurization - Remove irreducible control flow
220 //
222 
223 //===----------------------------------------------------------------------===//
224 //
225 // BreakCriticalEdges - Break all of the critical edges in the CFG by inserting
226 // a dummy basic block. This pass may be "required" by passes that cannot deal
227 // with critical edges. For this usage, a pass must call:
228 //
229 // AU.addRequiredID(BreakCriticalEdgesID);
230 //
231 // This pass obviously invalidates the CFG, but can update forward dominator
232 // (set, immediate dominators, tree, and frontier) information.
233 //
234 FunctionPass *createBreakCriticalEdgesPass();
235 extern char &BreakCriticalEdgesID;
236 
237 //===----------------------------------------------------------------------===//
238 //
239 // LoopSimplify - Insert Pre-header blocks into the CFG for every function in
240 // the module. This pass updates dominator information, loop information, and
241 // does not add critical edges to the CFG.
242 //
243 // AU.addRequiredID(LoopSimplifyID);
244 //
245 Pass *createLoopSimplifyPass();
246 extern char &LoopSimplifyID;
247 
248 //===----------------------------------------------------------------------===//
249 //
250 // TailCallElimination - This pass eliminates call instructions to the current
251 // function which occur immediately before return instructions.
252 //
253 FunctionPass *createTailCallEliminationPass();
254 
255 //===----------------------------------------------------------------------===//
256 //
257 // LowerSwitch - This pass converts SwitchInst instructions into a sequence of
258 // chained binary branch instructions.
259 //
260 FunctionPass *createLowerSwitchPass();
261 extern char &LowerSwitchID;
262 
263 //===----------------------------------------------------------------------===//
264 //
265 // LowerInvoke - This pass converts invoke and unwind instructions to use sjlj
266 // exception handling mechanisms. Note that after this pass runs the CFG is not
267 // entirely accurate (exceptional control flow edges are not correct anymore) so
268 // only very simple things should be done after the lowerinvoke pass has run
269 // (like generation of native code). This should *NOT* be used as a general
270 // purpose "my LLVM-to-LLVM pass doesn't support the invoke instruction yet"
271 // lowering pass.
272 //
273 FunctionPass *createLowerInvokePass(const TargetMachine *TM = 0,
274  bool useExpensiveEHSupport = false);
275 extern char &LowerInvokePassID;
276 
277 //===----------------------------------------------------------------------===//
278 //
279 // LCSSA - This pass inserts phi nodes at loop boundaries to simplify other loop
280 // optimizations.
281 //
282 Pass *createLCSSAPass();
283 extern char &LCSSAID;
284 
285 //===----------------------------------------------------------------------===//
286 //
287 // EarlyCSE - This pass performs a simple and fast CSE pass over the dominator
288 // tree.
289 //
290 FunctionPass *createEarlyCSEPass();
291 
292 //===----------------------------------------------------------------------===//
293 //
294 // GVN - This pass performs global value numbering and redundant load
295 // elimination cotemporaneously.
296 //
297 FunctionPass *createGVNPass(bool NoLoads = false);
298 
299 //===----------------------------------------------------------------------===//
300 //
301 // MemCpyOpt - This pass performs optimizations related to eliminating memcpy
302 // calls and/or combining multiple stores into memset's.
303 //
304 FunctionPass *createMemCpyOptPass();
305 
306 //===----------------------------------------------------------------------===//
307 //
308 // LoopDeletion - This pass performs DCE of non-infinite loops that it
309 // can prove are dead.
310 //
311 Pass *createLoopDeletionPass();
312 
313 //===----------------------------------------------------------------------===//
314 //
315 // CodeGenPrepare - This pass prepares a function for instruction selection.
316 //
317 FunctionPass *createCodeGenPreparePass(const TargetMachine *TM = 0);
318 
319 //===----------------------------------------------------------------------===//
320 //
321 // InstructionNamer - Give any unnamed non-void instructions "tmp" names.
322 //
323 FunctionPass *createInstructionNamerPass();
324 extern char &InstructionNamerID;
325 
326 //===----------------------------------------------------------------------===//
327 //
328 // Sink - Code Sinking
329 //
330 FunctionPass *createSinkingPass();
331 
332 //===----------------------------------------------------------------------===//
333 //
334 // LowerAtomic - Lower atomic intrinsics to non-atomic form
335 //
336 Pass *createLowerAtomicPass();
337 
338 //===----------------------------------------------------------------------===//
339 //
340 // ValuePropagation - Propagate CFG-derived value information
341 //
343 
344 //===----------------------------------------------------------------------===//
345 //
346 // InstructionSimplifier - Remove redundant instructions.
347 //
348 FunctionPass *createInstructionSimplifierPass();
349 extern char &InstructionSimplifierID;
350 
351 
352 //===----------------------------------------------------------------------===//
353 //
354 // LowerExpectIntrinsics - Removes llvm.expect intrinsics and creates
355 // "block_weights" metadata.
356 FunctionPass *createLowerExpectIntrinsicPass();
357 
358 
359 //===----------------------------------------------------------------------===//
360 //
361 // PartiallyInlineLibCalls - Tries to inline the fast path of library
362 // calls such as sqrt.
363 //
364 FunctionPass *createPartiallyInlineLibCallsPass();
365 
366 //===----------------------------------------------------------------------===//
367 //
368 // SampleProfilePass - Loads sample profile data from disk and generates
369 // IR metadata to reflect the profile.
370 FunctionPass *createSampleProfileLoaderPass();
371 FunctionPass *createSampleProfileLoaderPass(StringRef Name);
372 
373 } // End llvm namespace
374 
375 #endif
FunctionPass * createGVNPass(bool NoLoads=false)
Definition: GVN.cpp:724
Pass * createLoopRerollPass()
Pass * createLoopSimplifyPass()
Pass * createLoopStrengthReducePass()
FunctionPass * createLowerSwitchPass()
FunctionPass * createScalarReplAggregatesPass(signed Threshold=-1, bool UseDomTree=true, signed StructMemberThreshold=-1, signed ArrayElementThreshold=-1, signed ScalarLoadThreshold=-1)
Pass * createDeadInstEliminationPass()
char & DemoteRegisterToMemoryID
Definition: Reg2Mem.cpp:130
char & LowerSwitchID
FunctionPass * createDemoteRegisterToMemoryPass()
Definition: Reg2Mem.cpp:131
Pass * createLoopRotatePass()
FunctionPass * createCodeGenPreparePass(const TargetMachine *TM=0)
FunctionPass * createSROAPass(bool RequiresDomTree=true)
Definition: SROA.cpp:925
FunctionPass * createConstantPropagationPass()
FunctionPass * createReassociatePass()
FunctionPass * createSinkingPass()
Definition: Sink.cpp:70
char & InstructionSimplifierID
FunctionPass * createDeadCodeEliminationPass()
Definition: DCE.cpp:131
Pass * createLoopUnswitchPass(bool OptimizeForSize=false)
Pass * createLoopInstSimplifyPass()
Pass * createLoopUnrollPass(int Threshold=-1, int Count=-1, int AllowPartial=-1, int Runtime=-1)
FunctionPass * createInstructionCombiningPass()
Pass * createGlobalMergePass(const TargetMachine *TM=0)
Pass * createCorrelatedValuePropagationPass()
FunctionPass * createJumpThreadingPass()
FunctionPass * createFlattenCFGPass()
FunctionPass * createTailCallEliminationPass()
char & BreakCriticalEdgesID
FunctionPass * createBreakCriticalEdgesPass()
char & LCSSAID
Definition: LCSSA.cpp:94
FunctionPass * createMemCpyOptPass()
FunctionPass * createEarlyCSEPass()
Definition: EarlyCSE.cpp:390
FunctionPass * createLowerInvokePass(const TargetMachine *TM=0, bool useExpensiveEHSupport=false)
char & LowerInvokePassID
char & LoopSimplifyID
Pass * createLCSSAPass()
Definition: LCSSA.cpp:93
FunctionPass * createDeadStoreEliminationPass()
Pass * createLowerAtomicPass()
Pass * createLoopDeletionPass()
Pass * createLICMPass()
Definition: LICM.cpp:199
FunctionPass * createCFGSimplificationPass()
Pass * createLoopIdiomPass()
FunctionPass * createSampleProfileLoaderPass()
FunctionPass * createSCCPPass()
FunctionPass * createPartiallyInlineLibCallsPass()
FunctionPass * createAggressiveDCEPass()
Definition: ADCE.cpp:95
char & InstructionNamerID
FunctionPass * createInstructionNamerPass()
FunctionPass * createPromoteMemoryToRegisterPass()
Definition: Mem2Reg.cpp:88
static int const Threshold
Pass * createStructurizeCFGPass()
Create the pass.
FunctionPass * createInstructionSimplifierPass()
Pass * createIndVarSimplifyPass()
FunctionPass * createLowerExpectIntrinsicPass()